2 small things to balance Kalista

Kledy McKledFace··2 votes·562 views
  1. make her e passive stops at 5 stacks agains't monsters, so she wont deal 2k damage at baron or dragon (since people already started to play kalista jungle -_-)

  2. Fix her bugging aa imune to cc

What do you guys think? Her kit is too broken in my opinion actually. Her mobility is fine because she was designed for it but her e damage is way too huge.

6 Comments

3tyson1 votes

Ive been saying this for a while shed not a jg nunu is about drag control but kalista does it better this is plain out stupid..m cant steal drag

FuIlmute All1 votes

Not neccessarily 5 stacks.. But a damage cap overall is a better solution. it could even scale with levels, say 300-800 levels max dmg to monsters 1-5 seems more reasonable than doing 1.5k-2k dmg.

3tyson1 votes

[{quoted}](name=Im VeX,realm=NA,application-id=3ErqAdtq,discussion-id=mv28LBrZ,comment-id=0001,timestamp=2015-05-12T16:58:34.835+0000)

Not neccessarily 5 stacks.. But a damage cap overall is a better solution. it could even scale with levels, say 300-800 levels max dmg to monsters 1-5 seems more reasonable than doing 1.5k-2k dmg.

It be rlly nice overal if smite did more dmg than her spear..

disregardable1 votes

There seriously does need to be a reason to play Kalista. You can't just take literally benefit she has away.

Darth Pixy Misa1 votes

Instead of a cap make all spears after #4 do 50% damage. So vs baron Kalista does 15 hits those hits 5 -15 would be at 15+16%ad damage each, instead of 30 + 32% each

IceKingChernobog1 votes

nice, but i was also thinking removing mana refund and slow from her rend, lowering her AA range (500 range, if not 490) a cap spear cap on monsters(why does she do more damage than smite with rend? it's stupid). Kalista has so much utility but doesn't have any short comings to compensate for it unlike Ashe Varus MissFortune Twitch

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