Bot decides who wins the game, And Junglers decide who wins bot.
- After coming back into league i've noticed a surprisingly alarming trend with the new changes. In almost every game deaths are massively higher than normal. Now this is AFTER the damage nerf. So i analyzed each game to see if anything stuck out. Each time it was very obvious what happened. The stronger bot laners either hard push and get ganked and die, starting a all you can eat bot lane buffet until everyone on the losing team is feeding, OR the dominate bot lane isnt ganked, and snowballs out of control, until everyone has an all you can eat bot lane buffet again. It seems like with these changes, the aggressive acts of early junglers dictate the entire game, not by being inherently over tuned or over powered , but because late game occurs so quickly now that hyper carries like
get off the ground before
is even strong. For example, in mid and top lanes if a champion such as
or
happens to be 0/3 against something like
then you would think this would be horrible for your team as ekko would have the upper hand. But it actually results in yasuo and tryndamere getting gold FASTER than they would have before, why? because if
kills
now with the help of
then yasuo gets the MASSIVE shutdown gold plus gragas gets the assist plus triumph, plus any objective that could be gotten. Now normally this would mean yasuo is still behind ekko gold wise. However, yasuos passive doubles the value of critical strike, and gives cdr to attackspeed. Yasuo is balanced around the time it takes him to achieve his 2 or 3 item power spike. If yasuo gets 1 kill on someone who has a killing spree, or a champion like
gets a kill on someone on a killing spree, they suddenly skip the stages they are weak. If i happen to abuse junglers like Lee or xin or jax, i can simply run into the ally laners lane suicide bomb 3 times, then come in and kill that laner giving the kill to my laner. Since champions like yasuo and yi have the status of "you have to instantly kill this champion to avoid dying or he will lifesteal back to full" then i can just die repeatedly to
or
champions that cant KILL yasuo fast, and then goon squad them 1 time, and BAM yasuo has more gold than he can carry. Combine this with first turret gold, and twice as many bot laners as mid or top laners and you get champs like
or
or
or
(not to mention that passive) feeling so unbearable to play against and single handedly ( it feels) winning the game. Since bot laners are both right click style champs, the ones whos clicks are fastest and strongest win 100% of all trades and exchanges regardless of positioning(as long as their are equal numbers) add supports into the mix and one adc might not even get to shoot back. This leads to 1 sided stomps that are unfair and completely unmanageable. Whats worse is this can occur in the reverse. Have someone like
be ridiculously fed, then he gets clipped and dies by
and bam, now both bot laners can never be in the same lane with the enemy bot laner. This problem is very simple to fix. If every champion in league scaled off of gold rather equally (instead of zed gaining 800 damage on his combo with his last purchase and ekko only gaining 200, ornn gaining 1 more second alive, and master yi gaining 400 dps) then the game wouldn't feel so punishing for the good players that get ahead, then die 1 time and they are the reason their team loses. Infact its to the point that being 15/1 might be why your team lost if that death occurred to a master yi, designed specifically to counter your champ. Junglers should impact the game sure, but the way champs scale right now is getting out of hand. Landing my entire kit on zed lvl 6 just to see a yasuo survive with 400 health because his passive was up, then he ulted before the pop, and he kills me with nothing but right clicks when i get back to lane unable to ult again for 40 seconds is kinda out of hand. Dont get me wrong, i do not dislike yasuo. He is a fun design if he was weak early, instead of on par with champions like mordekaiser and ekko and garen, heck he can even beat a pantheon in lane, if at lvl 3 he windwalls the spear, es the E and his his qs.