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Teleport Cancelling

GrimmBones··6 votes·3,259 views

Usually, I'm okay with most changes that Riot makes. This isn't one of them. This is, personally, one of the worst decisions gameplay-wise that Riot has recently made. It seems small, but can be a big thing.

First of all, I see nothing wrong with League having more mind-games, outplaying, etc. You said that players should mind-game with higher commitment? Then just make it so that cancelling it doesn't reduce it's CD. Second of all, do you bloody know how awful this is for people who missclick Teleport in lane? Because that just happened to me, and is the biggest reason why I'm making this. I was playing Irelia top. Now, I usually play her mid for fun, with Ignite, but this time, since I'm top, decided on Teleport. I was against a Rengar. And guess what happened. We fought and, whaddaya know, I accidentally pressed TP, thinking I had Ignite with her. And the worst part is that I couldn't cancel it. At all. So he just kept basic attacking me until I died. Which resulted in me, not only giving him early advantage (he had Dark Harvest btw, so he can scale well), but I had no bloody TP, and it was on full CD. Which lead to me giving him huuuge advantage, thus making him snowball out of control whole damn game, and lost us the game. And the funniest part is, if I was able to cancel it, I'd kill him. But since I couldn't, I died. And that lead to the midlaner flaming me (and we all know Riot doesn't like toxicity), which lead to me feeling far worse than I did. So please, Riot, revert this bloody change. It's one of the most aggravating changes you have made so far, without a doubt. (plus, it makes people think that you don't want mindgames, and are against smart play)

7 Comments

Marshbouy4 votes

"I made a really dumb mistake and shouldn't be punished for it rito pls"

balancing the game around people accidentally pressing buttons is a poor idea, sorry.

Illuminatra1 votes

if you think the change is good please explain why.

teleport was already dogshit as it is, making it unable to be cancelled just makes the top laner more wary on using it or even taking it which in turn opens up more options like ignite top which is just more toxic.

i took tp in high elo because on the 1/10th chance i could use it, it would atleast save a couple of my teammates.

now i would rather take heal over teleport because i cant even trust strangers to follow up on a summoner spell that can completely fuck me over in multiple ways.

Marshbouy2 votes

The change was good because it completely removes one powerful way you could use teleport. You could use it to make the enemy back off of your team only to cancel it and not face any real repercussions. This is completely unintended and not the way that the spell is supposed to work.

Of course this mainly applies to high elo (especially worlds) because that is where you most frequently see this kind of strategy used. It won't be a great change at every elo, but rarely are any changes good at every elo.

It is also good because it forces you to be smart about if you are/aren't going to decide to use the spell.

Finally, the best thing about the nerf is that it isn't another nerf to channeling or cooldown.

If you're good at the game and use teleport to back to lane, quickly get across the map to apply pressure, or gank lanes, this change will not affect you. Only if you are good though, as it is much more punishing than before

EDIT: plus, almost all of OP's argument is "I misclicked and died, rito pls it's not my fault"

VonToothskie1 votes

yeah you should obviously be able to cancel both teleport and recall

Infernape1 votes

Thanks Meteos.

Grightning1 votes

{quoted}

Usually, I'm okay with most changes that Riot makes. This isn't one of them. This is, personally, one of the worst decisions gameplay-wise that Riot has recently made. It seems small, but can be a big thing.

First of all, I see nothing wrong with League having more mind-games, outplaying, etc. You said that players should mind-game with higher commitment? Then just make it so that cancelling it doesn't reduce it's CD. Second of all, do you bloody know how awful this is for people who missclick Teleport in lane? Because that just happened to me, and is the biggest reason why I'm making this. I was playing Irelia top. Now, I usually play her mid for fun, with Ignite, but this time, since I'm top, decided on Teleport. I was against a Rengar. And guess what happened. We fought and, whaddaya know, I accidentally pressed TP, thinking I had Ignite with her. And the worst part is that I couldn't cancel it. At all. So he just kept basic attacking me until I died. Which resulted in me, not only giving him early advantage (he had Dark Harvest btw, so he can scale well), but I had no bloody TP, and it was on full CD. Which lead to me giving him huuuge advantage, thus making him snowball out of control whole damn game, and lost us the game. And the funniest part is, if I was able to cancel it, I'd kill him. But since I couldn't, I died. And that lead to the midlaner flaming me (and we all know Riot doesn't like toxicity), which lead to me feeling far worse than I did. So please, Riot, revert this bloody change. It's one of the most aggravating changes you have made so far, without a doubt. (plus, it makes people think that you don't want mindgames, and are against smart play)

Agreed. I just played a game as Malphite. I began tp'ing to break the final turret and end the game, when I notice the enemy Tristana going in for the backdoor. I thought I could cancel it, so I was spamming it to cancel the teleport, but I couldn't and we lost. Then I got flamed beyond belief by my team..

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