[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=mcAexqok,comment-id=0002,timestamp=2017-08-03T14:26:50.682+0000)
TOP:
JNG:
MID:
SUP:
ADC: 
I would never in a million years say Draven is a go to pick for ADC. He is literally the hardest ADC to play and even with how retarded he is with Deaths Dance, if you suck at him which unless you focus on Draven, most will suck on him, he will just feed hard. Lucian is honestly no different, he isn't as hard to play but he isn't a simple auto attacker and if you mess up his spellweaving he is garbage.
I would honestly say
Top
or
Jng
or
Mid
ADC
Sup
or 
Maokai I feel is supreme in top lane since he doesn't care about laning phase and an utter nightmare lategame. It doesn't matter if he loses to a Darius or Fiora or Riven. He will be a monster in teamfights and it doesn't matter if that Riven is 7/0, Maokai will be the reason she dies nonstop since whoever Maokai chooses to go on is basically screwed no matter how fed unless their team all focus him. Even something extremely like a 24/2 full build Riven would be in severe danger if a 0/7 lategame Maokai is choosing her as the person he will fk.
Darius is a massive lane bully and if he doesn't somehow get fed during laning, he can still get fed in teamfights since it doesn't take much for him to get a random double-penta and go ham from it. Also extremely easy to play with mainly being auto based with a low cd Q that isn't really hard to aim that also heals you.
Nunu and Ivern basically do the same jobs, but slightly different. They both basically become another support. But both go about it differently. Nunu has hands down the best objective control in the game and it doesn't matter if he is weak or not. He always has 2 smites and he is someone that is more than worth killing himself to steal a dragon or baron since killing him doesn't really gain much to the enemy, while Nunu's team can gain a lot. Also during a teamfight his ult can be gamechanging. Ivern makes the enemy Jng life hell while also being a pain in the ass for existing due to his kit of low cd shields, root+dash, another body with his ult, blocking vision. Ivern if ignored can easily win a teamfight for his team due to the sheer amount of disruption and protection he offers.
Orianna is hands down the easymode mid laner. She can play into everything and has an answer to everything. She can easily farm if its a farm lane, she can easily poke since the enemy has 2 things to keep track off, Ori herself and her ball. She can decent survivability with a shield and she often has
as well so even burst champs have a hard time blowing her up. And best part is she isn't hard to play at all. Actually I lied, her best part is even if she does nothing or even feeds in laning phase, her ult is such a powerful tool that even a 0/9 Orianna is a priority target since her ult can single handedly win any teamfight she is in.
Caitlyn has the longest range and the safest kit in the game. No gimmicks like Draven or Xayah where they are only good if they catch their axes or having to pull the feathers through the enemy, she is a straight up auto attacker. She has an escape with her net which also can be used offensively if you are confident, and you can control where the enemy goes with your traps which also can be used offensively if pleased.
I am not going to bother explaining Janna or Thresh since I am sure everyone at this point that has played more than like 50 games of LoL know why they are easily the best supports. But to simplify it, Thresh has a get out of jail free card for an ally with his latern, he has some of the best lockdown in the game, and is tanky to boot, and also his damage for a support isn't nothing to scoff at. Janna has a heal that displaces enemies, a very low CD very powerful shield that also gives AD, a very strong slow, and a low CD long range knock up.