New player experience is outdated and explains why there is no active players list for 2015
in 2014 Riot had 67million active players, but 2015 was never released, people speculate it's declining which explains the declining LCS viewers
why did this happen?
reason: new player experience is shit and Riot knows it
- outdated tutorials
- prices for champs/runes/rune pages are too expensive, yet we have 130 champions and more in the way
- it takes the same amount of time to reach lvl 30 as it ever was because Riot removed 400RP when you reach lvl 3, thus you cant buy XP boosts
- constant balance changes that hurt Pro players, too much pressure for theam to stick with a champ, they have to constanly adapt on a weekly basis due to the influx of too many balance changes
- little supported social experience, League still feels lonely to play, there needs to be public chat rooms so people can easily make new friends
- long-term goals in the game are outdated: takes 7 days playing ALL day to get 6300IP for a good champ, too much time, it's like leveling a character in wow from 1-60 by grinding, nobody likes grinding unless it's worth it
- un-supported champion mastery, has potential but Riot refuses to optimize it
however... dynamic que, hex crafting have been AWESOME additions to league which makes me still want to play it, but once i get my chest and reach lvl 5 for a champion, i need 6300IP to get another and 7 days for 6300IP is too much, it stops me from playing