Hextech crafting : Rates of loot how ( how common are stuff?)
I want to ask if anyone know the rate for champs , skins and, ward skins and how much essence for each tier to make permanent
I want to ask if anyone know the rate for champs , skins and, ward skins and how much essence for each tier to make permanent
Here is a nice post which gives you an idea.
12 hours if gaming yet to get a drop and can't get better then A no matter if I cleaned there clock or went even. So if I get one I will let you know.
I got 3 S ranks yesterday afternoon ._.
It doesn't really take your KDA into account that much. It compares your dmg to champs, cs, objectives taken, your past performances on that champ, and other people's performances on that champ. Playing an off meta or weird build and doing great will always always get you an S rank.
So don't play your mains that go 15/0, play some different champs.
Skins are the most common. Champions are the least common (I think). Rare gems are, well, really rare.
I've seen people get 2 legacy skins for each normal skin when opening a bunch, I've seen people get only bad skins, I've seen people go even with both. It's random, but ultimately it gives you a good deal and good cosmetics regardless, and for free.