Champion Balance: Yasuo, The Unforgiven (NEW)
Hello,
Last time i've made a Champion Balance on Yasuo but it didnt go as i wanted, so here is a new one. I gathered some information about some Yasuo haters and this is i think the best way to get Yasuo balanced. Im pretty positive Yasuo needs earlygame buffs and lategame nerfs. Im keeping it short so everyone can understand.
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Attack speed growth increased to 3.0% from 2.5%.
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Ability: Wind Wall** (REWORK)** - Windwall is destroyable with Basic Attacks. So think about an ability like Yorick W (Dark Procession) For example is Yasuo is behind Wind Wall and Vayne tried to hit **Yasuo **and it hits Wind Wall, It will lose 1 Wall Health. But you can Basic Attack, Wind Wall aswell. Everyone knows Yasuo lategame is one of the best carries and a Marksman deleter. This give's Marksmans a better counterplay against Yasuo lategame.
Only destroyable with Basic Attacks.
** WALL HEALTH: 2 / 3 / 4 / 5 / 5**
- Ability: Sweeping Blade - Can create 3 stacks instead of 2. What does that mean? OLD: First stack deals +25% base damage. Second stack deals +50% base damage. NEW: First stack deals +25% base damage. Second stack deals +50% base damage. Third deals +75% base damage.
This is a small buff in his early game laning phase. Because his laning phase is pretty hard to play.