wtf is with the matchmaking?

Ballzin1··21 votes·1,279 views

I placed in silver 2 climbed back and forth to gold 5 promo (all of these games were pretty close). lost the promotion series by 1 game and now im getting paired with people who are still in their placements and it seems im getting the dumbest team mates that dont know how to play from behind or how to just play in general. The things they do are turret diving 1v2, failing to build defensively when behind, failing to rotate at all, etc. now i have descended non stop all the way back through s1 into s2 again and im still getting paired with people who are fucking clueless so the descent continues.

21 Comments

The Letter H4 votes

Solo queue > Flex queue. Solo queue's matchmaking is actually good and matches you with people around your rank. (If you're high silver it'll match you with high silvers and low golds) Unlike flex queue, which can literally, and has put unranked people against challengers. I would suggest avoiding flex queue, as its matchmaking is absolute garbage and the likeliness of you fighting a team similar to your mmr is really low.

Sraeg20131 votes

It's because pretty much everybody is already ranked around their ELO in Solo Queue. Nobody is ranked anywhere close to what they should be in Flex Queue.

Like just now I had two back-to-back games, where I was literally the only person on my team, who wasn't feeding their minds out the whole game.

Scratch that. Cheese for no one. It's not even that, since I, a Silver 1, am being placed in teams with THREE Silver 5s.

What's the point of a fucking ranking ladder, if I'm playing in teams that're nearly exclusively one whole TIER below me?

Ballzin11 votes

im talking about solo/duo que

The Letter H1 votes

Really? I'm not having any problems.

Jinzo Torrance2 votes

Riot amazingly designed matchmaking puts you in a team with potato teammates if you dare to win too much.

Rakvir1 votes

{quoted}

Riot amazingly designed matchmaking puts you in a team with potato teammates if you dare to win too much.

That was the most tilting realization when I suddenly stumbled upon how much I liked playing Fizz roughly a month prior to S6 ending. The climb out of Bronze was stopped short after I won "too many" games and I was only getting put with people with around 20% win-rate one-trick ponies.

This is why people believe elo hell is real, because Riot discourages win streaks like no other game developer in the world does.

I have now accepted that my morale should never rise for anything, ever, because while I know full-well that I'm not THAT great a player, I should be glad that I at least have the presense of mind to boggle a few people in every match or three. Not sure why I even bother with ranked anymore....

BALDG1VEN BOOMER2 votes

Not sure what "fix" they applied but it's still pretty bad imo

PlanetWarwick1 votes

Feel you

9 X1 votes

Yeah, I know how that goes. I just made Platinum and suddenly it feels like I've been dumpstered into Silvers with "teammates" who repeatedly make stupid decisions.

Tempist1 votes

Know the feeling. Just lost a game where my silver 1 ADC fed the enemy Plat ADC. Considering this is something like a 40th percentile against a 92 percentile player....yeah. It's alot bigger than bronze 3 vs silver 3 for instance. Please Riot, design better algorithms.

Brain Errör 4041 votes

7 Plat Promos Failed

7PPF.

PPF - Product Possibility Frontier

A graph that gives the maximum output possibilities of two goods -- Smart Teammates and Dumb Teammates

It assumes that all teammates are efficient. So we know that, that graph is already inaccurate.

Mhihnj1 votes

chuckles quietly

Trenitaliyah1 votes

Matchmaking is the most annoying and the ONLY thing I care about fixing now. I don't care_ of all the rest_, seriously.

theArtifacts1 votes

{quoted}

Matchmaking is the most annoying and the ONLY thing I care about fixing now. I don't care_ of all the rest_, seriously.

TLDR; Flex match making is not broken, it's ladder just isn't established yet.

That's the thing about Flex Queue that people don't understand. It's match making isn't broken. It isn't established yet. Solo/Duo has had 6 seasons worth of games (think millions) to build and establish a match making system based on a LADDER of players skills.

Flex is a NEW LADDER. You're using your Solo/Duo rank as a means of determining if it's good matchmaking. The system is using the FLEX ladder for it's match making.

RIOT can not "fix" this cause what it needs to be fixed is players to play games. Lots of games. That's why they allowed ranked flex games to be played in pre-season in the first place. They aren't going to just take your Solo/Duo rank for it because they understand that doing that is not a true reflection of your skills. It's why they created Flex and Solo. Your FLEX rank can be boosted or Dropped due to the fact that you're playing with or against premades with varying degrees of team practice.

Trenitaliyah2 votes

And yet if Riot would introduce a single simple rule to this matchmaking they'd need no flaming players in all ranked games on Earth to fix their matchmaking system. This was a problem that has existed all along in season 6 as well, so Flex now? A little bit late. And won't basically fix anything.

Add a new rule where people can face (or be paired with) people belonging to 2/3 higher/lower divisions. (e.g. Silver 5 player can be paired with/face Bronze 3, Bronze 2, Bronze 1, Silver 5, Silver 4, Silver 3, Silver 2 players, and NOTHING MORE). Simple, gg.

theArtifacts1 votes

{quoted}

And yet if Riot would introduce a single simple rule to this matchmaking they'd need no flaming players in all ranked games on Earth to fix their matchmaking system. This was a problem that has existed all along in season 6 as well, so Flex now? A little bit late. And won't basically fix anything.

Add a new rule where people can face (or be paired with) people belonging to 2/3 higher/lower divisions. (e.g. Silver 5 player can be paired with/face Bronze 3, Bronze 2, Bronze 1, Silver 5, Silver 4, Silver 3, Silver 2 players, and NOTHING MORE). Simple, gg.

#Facepalm

You know that rule already is in place for solo/duo? The reason you're seeing Gold/Plat vs. Silver/Bronze is cause their MMR's aren't THAT different. That will only change with MORE GAMES BEING PLAYED. You sir are again one of the people who does not understand Flex Match Making.

Trenitaliyah1 votes

You got me wrong or my english is really bad (apologies, not a native!). MMR is a concept that should be banned from this game at all. If I keep winning vs bronzies or silverini (and I'm, let's say, silver) I end up in games vs Platinums and Diamonds, well NO. Without an mmr you just randomly meet people from divisions or leagues as explained before, without a raising or lowering mmr. That supposes that every players should start from the bottom again, being Bronze 5 ofc, and as always deciding their elo just by playing with people with kinda the same division (or it won't be too much the difference, at least).

It happened to me a bad matchmaking also in solo/duo, so not really in place, and if it is, it definetly is in the wrong place then.

theArtifacts1 votes

{quoted}

You got me wrong or my english is really bad (apologies, not a native!). MMR is a concept that should be banned from this game at all. If I keep winning vs bronzies or silverini (and I'm, let's say, silver) I end up in games vs Platinums and Diamonds, well NO. Without an mmr you just randomly meet people from divisions or leagues as explained before, without a raising or lowering mmr. That supposes that every players should start from the bottom again, being Bronze 5 ofc, and as always deciding their elo just by playing with people with kinda the same division (or it won't be too much the difference, at least).

It happened to me a bad matchmaking also in solo/duo, so not really in place, and if it is, it definetly is in the wrong place then.

This is something that could work, however with a new ladder such as flex queue it still isn't possible until the ladder is establish through the playing of many games.

theArtifacts1 votes

Sorry I didn't have time to write the reply I wanted to earlier. You have a point and I agree with it to some extent. The problem with removing MMR in its entirety and only going on a rank system is that you will have players who are say Plat or Diamond and simply by going on a losing streak drop in rank significantly. At that point you have say Diamond 5 playing against Gold 3 players cause their rank would support it. That would actually make it unfair to those in Gold cause they essentially get a loss for being underskilled against their opponent.

By having an MMR associated with the account, even if you drop in rank you'll be placed in matches against players of YOUR skill level. That way you have to climb in a relatively fair fashion as opposed to potentially dropping in rank and causing players who are in that Gold match to drop in rank due to an unfair match.

Also - without MMR you would have to have a predetermined LP amount given per win and per loss. Meaning that the Plat player on placements who placed Gold 3 would cause players who are actually Gold rank to lose significantly more LP in perspective to the current system as opposed to LP gained by the player who rightfully should not be in that rank.

Trenitaliyah1 votes

So you actually think MMR defines your skills at the game, here? If - as you said - Plat or Diamond players drop in rank, it means that they're not actually that good to stay in that division/league, so dropping to Gold, let's say, it's more useful than continuing to face other Diamond players you lost to earlier. Even if dropping in rank from Diamond to Gold is extremely difficult imo.

Seenan1 votes

Made a billion of these topics by now. No one cares about 'em, and Riot don't either.

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