YASUO HAS A 45% WINRATE
Just reminding everyone.
Just reminding everyone.
He is getting buffs, dont worry.
Good. I could never see another Yasuo in game again and it would be too soon.
I want to see something happen to Yasuo too, and I don't even like him.
He's usually one of my easiest lanes to go up against because he's so easy to counter with certain champions.
I hate when my own team picks him, especially top, because he's pretty much hot garbage as far as team composition goes unless you have tanky support or jungle, or both, and other knockups on your team to help him get ult off
And yet he still takes up ban spots because people somehow still haven't learned how to play against him.
He deserves it for existing.
stop including all tiers in your champion win rate averages. Bronze, Silver and Gold don't matter and only drive down the winrate percentage of high skillcap champions, like Yasuo.
yasuo doesn't need buffs.
Vayne is arguably the best champion in the game atm, and isn't over 50%. Because shes highskill cap and Gold-Bronze plummets her average win rate.
Get good.
Its because people don't play him well, especially in lower elos. Common mistakes people make are: 1: Instantly using shield wall for small abilities, having it on cd for team ults [Miss fortune ultimate], [Velkoz combo], etc. 2: Not using shield wall to prevent massive damage from enemies 3: Not using ult on multiple targets + knockup.
Yas has SO much potential, but people play him selfishly, what I mean by this is everyone thinks "1v5 carry god" instead of "I can save my entire team in a team fight + cc 3-5 enemies at once + do massive damage". It is really a mix up.
probs because he's difficult.
45.61% to be exact, from OPGG.
He also has that for the same reasons why Ryze and old LB are capped at 46%. I'll spare you the details and just say that kits with a ton of play potentials are meant to have a lower average win rate.
..........
EDIT: But then, Rito is gonna buff him because QQ. Fuck me right?
Yasuo MR growth increased from 0.5 to 1.25 Steel Tempest (Q) damage increased from 20/40/60/80/100 to 20/45/70/95/120
I'm just gonna leave this here