A kindred mini update pls ?

Hextech and Tea·3/22/2017, 8:29:58 PM·2 votes·482 views

Here is a post I put on the Kindred subreddit. It got a lot of upvotes. One of the comments said "I hope Riot sees this" and since I doubt Riot checked the gameplay boards I am 100% they don't check champion main subreddits which is why I'm going to post it here. :)

Please share your thoughts concerns and Ideas for kindred. I'm always happy to discuss this champion. Anyways. Here is the Reddit post.

-Hallo. I was a huge kindred player for a very long time. I played them religiously until the end of s6 when they really got hit hard with nerf in the jungle. I still play kindred regularly but not as much as I once did.

Something really bothers me about kindred especially since new Warwick got released.

They're not scary. When kindred marks you. You usually go "ugh I'm gonna get camped for a while" when you're bellow 50% health and Warwick is on your ass. You're probably sweating a lot and hugging turret.

Kindred is the grim reaper. Why is it that being hunted by an early game kindred doesn't feel as scary as being hunted by a Hextech doggo ? Would a buff to their passive that would give them buffs when tracking/fighting their mark be a good idea ? It would certainly make them feel closer to their lore.

I was thinking that maybe wolf's frenzy would apply the debuf it applies to jungle camps to marked enemy targets and that lamb would get a little more movement speed when going towards them in a certain radius like Vayne's passive. (Their base movement speed is laughable. Especially early game since q isn't on a low cooldown anymore) and maybe something new on E ?

Buffs Mark of the kindred: kindred gains 15 extra movement speed when chasing their marked target.

Wolf's frenzy: Marked targets now get hit with a auto attack speed reduction and a slow when hit by wolf's frenzy (1sec slow) (15% AA speed reduction) (doesn't scale with level or items)

Mounting Dread : New effect bleed. Champion maimed by wolf bleed for a percentage of their current health (scales with 20% of on hit percent health damage. Bork blood razor. Passive. Ect)

I feel like this would make kindred good again without making them over powered. I just feel like kindred's early game is really a hit or miss depending on the enemy team and there ability to counter your passive mark spawn. It would also make a behind kindred around mid game not as garbage as it is right now.

What are your thoughts ? Would that be too op of a buff ? Riot did mention they'll give kindred attention soonish :) -

Anyways. Thanks for reading all this.

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