Kindred Nerfs Plea from a Kindred main.
So I know a lot of you hate Kindred because of how OP they have been early game, It lets them snowball out of control and a nerf was totally necessary, But the nerfs showed in 6.9 are like ridiculous and as a Kindred main not in a pro division lemme explain why.
Your Q is literally your lifeline pre lv 6. Its your chase, its your main Jungle clear, and its your escape. By putting it on a 4 SECONDS cool-down during wolf frenzy takes Kindred and literally makes them close to useless early, and you need early game to be able to scale and matter in the late game. As squishy as they are, strong junglers like Xin, Kha , Yi. will abuse of them early and render their potential late game nearly impossible to reach. Her Q was a great dueling tool but 4 second cooldown makes it so you don't have enough to time for a quick escape or not enough time to secure a kill. It'll also make it hard to dish out enough damage to effectively secure gank kills early. It will also make contesting your marks even harder, and since their passive is their only real scaling it'll hurt their late game bad.
Honestly a nerf was needed, I could stomp any jungler i wanted at lv 3 and it wasn't fair, but a 4 second Q is a bit much. 3 second Q would have made her early dueling more difficult but manageable for people who aren't gods at the game. I am a kindred main. They are my favorite champions out there and honestly part of the only reason I play league. I know I'm preaching to a choir but I felt like I needed to say all of this. I wish Riot would stop tuning their game to appeal only to the top 10% of players. (diamond -> Challenger / Pro division)
If you took the time to read this thank you. and I hope riot doesn't do to your main what they're about to do to mine. ~ A very sad noobie Kindred main.