Friendlier BE System

L9 Synovox··2 votes·295 views

The current BE system doesn't work very well. I currently receive 450-500 BE per level up. Since Thresh is my favorite champ, I would need to wait 14 levels before being able to afford him. I would like to propose a "chip system". Every level, you earn a free champion chip. Each champion can be purchased with BE, RP or 2-8 chips depending on their BE value. I know that this isnt a perfect idea, however, it's near impossible to reach the 20 owned champions mark by ranked, unless you buy cheap champs you don't want to play, thereby weakening your ranked experience by playing unfamiliar champs because you cant afford the ones you do want. I've seen some of my friends receive high value champs in their chests, and some get 2-3 extremely low level ones, even though they're the same level, one player has access to champions they want to play while the other must continue to play with what they have. I feel as if the new system is designed to frustrate and force micro-transactions due to how unattainable the 48-63 champs are. You can either grind for years or pull out your card, or suck off the RNG gods and hope and pray to get someone you actually want. Also while Im on a rant, why do 6300 champ refunds only give you 900 BE?? This store is like an evil mix of EA and GameStop.

9 Comments

Warios1 votes

From level 30+ the minimum BE gained is 810, add that to the FWOTD, it wont take 14 levels to obtain him.

L9 Synovox1 votes

Ok so youre forced to wait even longer to play ranked then? Just grind and grind until you can afford 2-3 champs youre comfortable on, then play ranked? Even at 810, that takes 7 levels for ONE of my champions. For ONE role. As a player that rotates between 3 roles, with 3-4 picks for each one. Using myself as an example is only supposed to help you realize why the system hurts champion gain, but the issue is much bigger than myself. Not the mention that it would take 7 levels AFTER 30 where it takes like 10-15 games to level up. I know that earning champions is meant to be meaningful but 70-100 games?

Warios1 votes

As a new player, do you think you are ready for ranked as soon as you hit lvl 30? maybe some time spent with draft learning your champions might be best for your game over all.

L9 Synovox1 votes

Taking ranked out of the picture entirely, lets say a new player sees someone play Illaoi and they decide "hey that looks fun, I wanna play that too". This cycle doesnt only affect ranked, thats once again, just how it affects me. The bigger issue Im trying to bring up, that you continue to ignore, is that earning champions in the current state is unreasonable.

Warios1 votes

So how many games should it take to unlock a top end champion in your mind?

Right now you gain about 1050 BE per level, + fwotd, so about 6 levels for the most expensive champ. Not really that hard to obtain one every few weeks.

1050 per level is based my average from level 30-60.

L9 Synovox1 votes

I feel like 30-40 games would be reasonable. Thats 15 hours of gameplay, And we cant all be lvl 62 like you. Just like we cant all be Silver 5 like you. Furthermore, we arent even in factoring in Champion Mastery, it costs as much for a lvl 6 mastery as it does for a 3150 champ, so youre forced to choose. The new system completely gutted the relevance of mastery because no one is gonna want to pay for those anymore

Warios1 votes

I can understand where you're coming from, but the game is 10 years old I think. It is not hard to expect someone to work at it for 6-9 months to catch up to someone who has been playing for years, and not every champ that is great costs 6300 BE. You can grab Taric, Janna, Rammus, Tristana or even jax, for 1350 BE, there are a lot of options to play ranked without only buying the 6300 champs.

lots of options to get to the 20 champs needed for ranked, and not having to spend a fortune in BE to get them either.

Tibold1 votes

I created a smurf just because I tasted Thresh on the free rotation and wanted to main him. Now I only use this account on the boards. I feel like we should get to try every champion as we wish in Practice Tool, so we could try them out before spending close to several months worth of grinding. It would also give players insight into every type of kit, and they wouldnt need to make getting champions easier so they wont lose too much money (Riot Points) in the process.

L9 Synovox1 votes

A true sandbox mode would be nice, letting you test champs and skins before you buy them

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