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Nasus's passive is ridiculous

I do Acid··2 votes·1,438 views

its 10-20% That's retarded, nothing else needs to be said. it's bassically have 7-14 ls quints on top of he builds tanky, theres no way to harass him. if anything you trade mana for his hp if he doesn't have frozen heart or flash. but if he has those its basically a free lane, if you get 5 people to gank him enemy team can take an objective. Nasus puts far too much pressure on the map passively. and yes i just lost to a nasus here are my tearsitem 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 Yes I know garen cho etc can stop him early but all he has to do is survive until his level 6 mark then he laughs at them. I was playing riven. I won lane. doesnt matter tho cos hes nasus

27 Comments

AtheosisX3 votes

What's with all the Nasus QQ threads lately? So dumb.

Also Riven players don't get to complain about the balance of other champions.

EndlessSorcerer1 votes

Someone loses to Nasus, they QQ. It also might have something to do with the ranged top laners in the meta since they don't really have the durability to survive minion harass or successive Q+Sheen when they misplay. Also, a lot of ranged top laners tend to start with a Doran's Blade, so they don't actually have the early sustain to let them fight Nasus without getting really low.

CharQueen3 votes

Considering I just saw a Veigar / Teemo / Vlad dominate the hell out of Nasus...you're opinion is invalid.

I do Acid1 votes

old mid laners. and teemos a fgt

CharQueen4 votes

This salt will go perfectly on my fries.

Instead of complaining, look up effective guides against Nasus or get the program and quit playing a champion who you aren't winning with.

I do Acid1 votes

ok ill just cheese lvl 1 trade lvl 2 all in

redniwediS2 votes

You call it cheese, we call it a completely legitimate strategy. Besides, who doesn't like cheese? There's even cheese for the lactose intolerant people out there!

Snarflaz3 votes

If you want to beat Nasus Then you have to trade with him early. If you don't he's gonna keep farming, and farming, and farming until he has Over 200 Stacks that's when its too late. You have to build Tank than nasus or His Q will Soak the Crap out of you. Then you have to go wherever nasus goes And stop him from farming.

Its not a full proof plan but i guess it should help.

EndlessSorcerer1 votes

I'm honestly not sure trading early is the best bet. I like playing Nasus and I usually open myself up to an early trade at level 1 to trick my opponents into shoving the wave towards my tower. If they do any AoE damage or autoattack me (and draw minion aggro) I can proceed to farm under my tower for a while while the enemy is overextended and gankable. When I played against Nasus, I would usually place myself in a position where he would autoattack me (if he was stupid) or intentionally miss a couple CS in the first wave to make it start pushing toward my tower, where I could safely zone Nasus.

I will second your recommendation of building durability against Nasus. His Q can hit really hard after he gets some stacks and/or sheen but he doesn't really get any armor penetration (except for his E), so it can really help you trade against him.

Honestly, the worst matchup I had in top lane was against a Darius who built Brutalizer -> Giant's Cape and/or Chain Vest -> Black Cleaver. He could hurt me no matter how much armor and health I had, I couldn't fight him straight-up at any point, and he could easily free the minion wave and zone me.

Who do you usually take against Nasus anyways? I find that champions I have the most issues against, assuming they know how to play the matchup, are: Olaf DrMundo Darius Gragas Mordekaiser Shen Akali

7ha7guy7771 votes

i actually seem to have issues playing against nasus as mundo. i usually can't 100-0 him and he'll just shrug off my cleaver damage. the end result is that i have to sit in top the entire game babysitting him and hope that my team doesn't need my help. if i leave for a fight at dragon or some other reason and nasus stays top, my tower is going down. i can't remember if he's really a problem against any of the other champions i'd take top simply because i don't run into nasus often and if i'm going top, i'm probably taking mundo since i mostly do Team Builder when i do normals

EndlessSorcerer1 votes

What do you run on Mundo and how do you play early? I tend to use the following set-up and I got first blood around level 2 without jungle help in the last three games I played against Nasus.

  • Runes: Health Regen Quints, Armor Seals, Scaling CDR Glyphs, Hybrid Pen Marks (could just use +15AD and Armor and MR if you are short on pages)
  • Masteries: 5/25/0 (get CDR and Expose Weakness from offense) Skill Order: QEQEQR, R>Q>W>E (I don't get W early since it costs more health than the damage seems worth and it pushes the minion wave)
  • Summoner Spells: Teleport, Flash
  • Items: Cloth5, 2xDoran's Blades, Sunfire Cape, [Defensive Items according to teams]

I tend to sit in front of my minion wave early and hit Nasus with a cleaver for every CS he takes. You don't want to autoattack him too much early game (since that attracts creep aggro), but you can hit him with one after your Q and then retreat. I grab E at level 2 and play pretty aggressively then, using Q and E-AA to harass him constantly. My Cloth5 start is useful here for dealing with minion aggro, so I just keep harassing him until he's low enough to all-in and kill.

The nice thing about Mundo is that he deals mixed damage, has percent health damage, Nasus doesn't build penetration (so he won't actually be able to kill you through your ultimate), and Wither doesn't really hurt you too much (Q and W are most of your damage, your W gives tenacity, and your ult gives MS). You scale similarly to Nasus, so you can fight him at pretty much any stage of the game, and you can easily slow him with cleavers if he tries to chase you or escape (even through Wither). And you are manaless with a lot of sustain, which is very nice.

I do Acid1 votes

Although i agree with you, i don't really play champions that cant make flashy plays. That's just me though.

EndlessSorcerer1 votes

Screw flashy plays. I once chased an AP Teemo and AP Shaco though a corridor they prepared with stealth traps (they rarely left that corridor all game, so it was a freaking minefield), killed Teemo, and made it out alive. I personally enjoy taking Mundo where I please.

Though, if you prefer champions who make flashy plays, I'd highly recommend Akali as a Nasus counter. All you have to do is rush Hextech Gunblade, keep your Q mark on Nasus at all times, and free farm. If Nasus walks too close, detonate your mark, reapply it, and detonate it again. Akali has a lot of innate spellvamp for sustain and Nasus can't really shove her off the minions for a long time; your damage and sustain are just too high. Even if you don't kill him in lane, you are still an Akali who received freefarm so you should be able to do a lot of work around the map.

7ha7guy7771 votes

i typically start ruby crystal 2 which could be a large part of it. i like to get an early spirit visage or at least a cowl. i haven't made mundo specific runes and masteries yet so i typically take 9/21/0 masteries and my ap runes (magic pen marks, ap quints, armor seals, mr glyphs). i also typically level q first, e 2nd and w at 4 while maxing q then e then w. the way i lane as mundo typically revolves around staying near tower so the jungler can gank since i can farm with q and autos pretty effectively. i'd definitely be open to trying cloth 5 next time i play against nasus. i guess i forget that even though spirit visage helps with the regen on Q and R, it doesn't need to be rushed unless you're laning against a heavy magic damage champion. i also tend to take ignite flash

EndlessSorcerer1 votes

Typically, Doran's Shield or Cloth armor are your best starting items. Ruby Crystal just doesn't offer as much early in the way of survivability or sustain.

I'd recommend maxing W second in pretty much every situation since the damage is much more reliable (you just have to be beside them, not autoattacking) and higher. It also gives more tenacity and waveclear, which is nice.

I wouldn't recommend using AP quints on Mundo since he only has a 0.2 ratio on his W. Hybrid Pen marks work great on him since he does a lot of magic damage and has an autoattack steroid. If possible, use health regen quints (though flat HP, Armor, or MR could work if you don't have health regen) for more sustain in lane.

redniwediS1 votes

Once you're tanky enough to fight Nasus build a Hydra. If you can't kill him after that you'll at least be able to push him out of lane, freeing you up to move around the map a bit more.

EndlessSorcerer1 votes

I find Wit's End or Thornmail is more effective against Nasus than Ravenous Hydra, though Sunfire Cape and your base damages are usually sufficient for fighting and waveclear.

Thornmail's reflected damage includes the damage dealt by Nasus's stacks and Sheen and greatly reduces the physical damage he deals (especially since Nasus rarely gets Last Whisper or Black Cleaver).

Wit's End reduces Nasus's MR (so your Q and W do more damage), the attack speed works well with Mundo's E, gives some on-hit damage, and the MR reduces the damage deal by Nasus's ultimate.

Ravenous Hydra is a bit too focused on offense for my taste, though it could work well. Haven't really tried it myself.

redniwediS1 votes

On anyone else I would agree that Hydra is full offense, but on Mundo it is a fantastic defensive item. The sustain it offers you is enough to overwhelm almost anyone, and will allow you to stand and fight in a 4v1 instead of just surviving to run away. It's more of a general item in my mind, not a countering one.

EndlessSorcerer1 votes

Fair enough. I typically build him near full tank with Sunfire Cape as a core items and Wit's End and/or Thornmail as alternative damage items. If Hydra works for you, that's great.

Snarflaz1 votes

I agree that shen is a tough match up for nasus since he can just Shadow Dash out of your E. Mundo because his Cleaver is ridiculous and because of his sustain (Mundo's R).

FalconPawwwwnch2 votes

Nasus sucks lol

Any meta top laner shits on him atm, especially Lissandra

I do Acid1 votes

that literally means nothing, your telling me any old mid laner shit son nasus. Nasus can do nothing but farm the entire game he can freeze it at his turret and win the game it doesnt make sense that he get ls when his q is physical damage that literally yells to me im never going to die once i get a item and a few stacks

PrinceArchie1 votes

Nasus needs a tweak there no player in League that can honestly say his overly passive play-stlye is in anyway at all interactive with the lane or rewarding for good play, much less has any REAL counter play. It's not a problem that Nasus is a late game monster who only has to farm to be quite literately "huge". But dominating Late game presence does not equate to getting 6, and quite frankly thats where he is most noticeable. It's not just the ultimate, because if that were so Renekton would feel just as oppressive if not more, and he is not in the slightest.

Nasus is supposed to be weak early game, but in practice he's really not that weak at all relatively speaking. A lot of people mistake the meekness for weakness, meekness representing a preferred passive play-style. You don't need to have hard cc and extreme kill potential (be pantheon or jax essentially) in the first two or three levels to have decent or relevant early game. Sustain is a thing and while people like to say his early game sustain is not a thing, it becomes real relevant real fast, with no real counterplay in a 1v1 scenario and much more risk than to be initially thought. I admit it would make much more sense to blame the community than riot on this point, because people quite frankly REFUSE to help the top laner shut down Nasus when he is at his most useless/vulnerable (5-10 minutes into the game), and think it's a simple meager task to do solo when it's not.

But his early game doesnt feel like the early game it should be honestly, there are adc hyper carries with longer stretches of weakness or greater varieties of "power spiking" which seem more balanced than him, then again that's a different lane entirely. Nonetheless Nasus isn't some "oh lol troll pick gonna wreck". No he has seen LCS play, he isnt outdated, he can be very successful in current popular meta comps and in the right hands is deceptively a real issue. What makes him good/viable is his simplicity and great scaling/tools to split push/ decent 1v1 ability . Weakening his early game sustain, and buffing his mid-late game sustain seems appropriate in my opinion.

I do Acid1 votes

I like you

Raptamei1 votes

{quoted}

Nasus needs a tweak there no player in League that can honestly say his overly passive play-stlye is in anyway at all interactive with the lane

Who cares? It's not the Nasus player's job to make the lane fun for the opponent.

much less has any REAL counter play.

Yet another idiot who thinks "overpowered" and says "no counterplay". Learn your god damn terminology or I go over to the house of the next poster to use the two interchangeably and stab this fork into his ass.

SEKAI1 votes

Why can't champs have their distinct style of play? Which in Nasus's case he is overly passive in style and I don't really see a problem with it.

Or you want all champs to be pretty much clones to each other while are only separated by basic role categorisation? Imo that's a No from me.

His early is actually pretty weak (kited by anything and has to build up both his defense and damage overtime), it's just that in solo queue where there is less communication and team strategy involved he appears stronger than he really is in the early stage of the game.

SEKAI1 votes

Nasus doesn't really have a passive until something like 10 min into the game.

And if you let him steam rolls into his undying demigod status, it's more of your team's fault imo. In solo queue it's harder to counter Nasus but yer keep a strategic heads up for him and try to slow/stop him farm early.

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