Nerf Irelia
I know this sounds dumb but i been playing ranked games and every game or 2 i end up fighting an Irelia. I get my butt kicked. I dont mean to be salty but is there any way to counter her? Please tell me. I was playng Akali
I know this sounds dumb but i been playing ranked games and every game or 2 i end up fighting an Irelia. I get my butt kicked. I dont mean to be salty but is there any way to counter her? Please tell me. I was playng Akali
Wait for the rageblade nerfs.
Rageblade? When i play against her she never buys rageblade they buy trinity force
If I was laning versus Irelia in the top I would probably play Malphite, Heim, might even try Teemo. She relies heavily on auto attacks for her damage so Jax could also work. This sounds like truly a simple issue to solve, what champion were you using? That's crucial information you left out.
i was playing Akali and i picked before she did
Akali in my experience is typically seen as a mid laner, while occasionally being a top lane pick. Akali is soft assassin that relies on her stealth meanwhile Irelia is a fighter/assassin who I can't imagine having much trouble fighting Akali outside of the shroud. I think you should reconsider your top lane champion choice to something more durable than as assassin for the sake of team composition. ADC are already soft targets and I would go as far as to say that most AP mid laners are also. Outside of pre made teams I think you need a different champion something that can take more of a beating in the top lane.
Would yaauo, panth, and fiora work? Because on lolcounter it says fiora is weak agiansy and panth is strog agianst
You could go by that, or find what works for you. I suggest Pantheon, Jax, Malphite and I would check out something ranged. Teemo & Quinn are cool top lane choices as well.
Would rageblade work on akali? After all shes kinda like a ad/ap champ
I wouldn't be able to answer that. I don't play Akali. I think there are better assassin than her both AD & AP. I would suggest you do some reading and experiment on your own. The boards are a good start but no one will be able to give you a cookie cutter build. Every match that you play your build should be a reflection of the enemy team.
Who are you picking against her?
Irelia can easily burst squishy champions once she has a few levels in W and Sheen. She's great at assassinating and sticking to squishy targets if she doesn't die early.

Keep in mind that Irelia is relatively weak early-game. She is primarily a mid-game monster when she has completed Trinity Force and has maxed W. Be very careful about fighting her 1v1 at this point since this is her biggest power-spike in the game.
I played akali and she killed me level 5
Akali, in my experience, has issues fighting bruisers. They are typically too durable for her to quickly assassinate and she's typically quite squishy if she's not able to survive through spell-vamp.
If Irelia jumps on you with W active, you should immediately shroud beneath yourself so that you can hide in stealth. Don't bother harassing her or attacking her during this time; just wait until her W deactivates.
While Irelia's early-game is weak, Akali's is too. Try to farm out your Hextech Gunblade and keep Q-marks on Irelia whenever you are able. If she tries to fight you while a mark is on her, it's quite easy to double-proc your Q for significant damage.
There are a couple builds paths for her, but broadly speaking, she either builds as a bursty bruiser with good engage or a melee carry.
The former involves Triforce, maybe Sterak's Gage, and some tank items. She'll win by spacing out her abilities (Q->wait->E->wait->W) to get her Spellblade procs, which do something like ~200-300 damage depending on level. Counter her by building HP/Armor/Attack Speed Slow items like Frozen Heart or Randuin's Omen. Don't underestimate her dueling potential, especially at low health where her E reliably goes from a two second slow to a two second stun.
The latter is usually done by junglers. They run Devourer, Wit's End, Guinsoo's Rageblade, and maybe Blade of the Ruined King along with boots and a defensive item or two. She's not a front-line tank at this point, but heaven help you if you're caught out, because she [i]will[/i] melt your face off in the duration of her E's slow. Between Challenging Smite, her W, and the Sated on-hit duplication, she can do 300 true damage per second - which means even tanks aren't safe from her, and the just end up deleted.
If she goes that route, counter her like you would Yasuo - don't park near minions she can chain her Q to get to you, and blow her up before she can get in range. CC isn't that effective thanks to her passive, and her sustain's pretty good, but she's on the squishy side. "Kill her first" becomes a reasonable option, and she's very vulnerable to knockups.
Thanks, but if u happen to know what are her combos and what do they do? Like her q, w, e, r
Q = Dash to a minion to a basic attack and some extra damage. Triggers on-hit effects. CD resets if she kills the target with it, so she can chain across some low-health minions to dive harder than you might expect.
W = Passive health gain on-hit, and an active that does (rank * 15) true damage on hit for 6 seconds. It makes a shing sound when she activates it.
E = Slightly larger than autoattack range slow for 1-2 seconds, rank depending. If she has the same or less percentage health that you do when she uses it, the slow is instead a stun for the same duration.
R = Activate to gain 4 charges, she can then push R to spend a charge and fire a sword in the direction of the cursor. She's healed to a small degree by the damage this does. They don't hit that hard, but it's on a low CD, and it lets her hunt fleeing foes better than you might expect.
Her preferred engage is actually indirect or simply walking up. She likes to open with her E, because if you have the same health that she does, she can stun you. If she opens with her Q, not only does she lose out on a gap closer if you flash or dash away, but she can't lock you down to start the fight with her E, either.
Some tips:
Would this Railayes work? Sorry I can't spell
Rylai's? Eh, not really. By the time you're in range of her to apply the slow, you're in range of her Q. If you're trying to keep her off of somebody else and you have a way to apply it quickly at range - like Morgana or Kayle - then it can help, but you're not going to be able to keep her off of you with that.
Typically Irelia will Q to a minion near you when starting a trade. If you have a higher percentage of health than she does, she will likely stun you before autoattacking you.
She will then activate W after an autoattack (giving time for Sheen to come off cooldown).
She will hit you several times until you are out of her autoattack range or until her W is almost over. At this point, Irelia will Q to you and autoattack you once again.
During this whole trade, she will likely get two Spellblade procs on you and around 3 to 6 procs of her W. This will be combined with the base damage of her autoattacks, Q, and E for a significant amount of damage.
When she has her ultimate, she will typically cast it for additional sustain, damage, and Spellblade procs during this process.
Pantheon has classicaly been one of the hardest lanes. I would say darius or garen but both are currently rather manageable.
But part of the issue is that so much of her damage is now from Her ult because of rageblade that it is not easy to survive her burst once she gets rageblade fully stacked.
You could try Trynda since his ult can make Irelia's burst not really matter.
I would say Nasus for being a pain in the butt but I haven't faced one as Irelia since the Rageblade changes so he might not be able to play so safe currently.
The last option when you are not getting any jungle help is to play something that can effectively disengage like Quinn or Karma.
But Irelia is still vlunerable to ganks since her only "escape" is Q which requires a minion to go to and her passive which only makes CC somewhat less effective.
I am not going to try and defend Rageblade in it's current state. I know it is over the top when fully stacked and results in more damage then trinity force for 1000 less gold.
Thanks! Would yasuo work?
Not at all. Irelia usually slaughtered him before rage blade was the thing to rush.
Yasuo is generally strong against champs that have most of their damage in projectiles be it ranged auto attacks (excluding kayle) or skill shots like Morgana's Q. Irelia outside of her ult is not about projectiles.
Unless you can manage to wind wall most of Irelia's ult it is going to be a completely lost cause since Yasuo lacks the base stats to overall compete with a lot of melee in a all out 1v1.