Let me get this straight about the possible upcoming jungle NERF.

TastyDragon·1/24/2015, 1:36:13 AM·20 votes·2,105 views

So, the problem is level 1 first blood potentially putting one jungler too far ahead of the other and creating the dreaded snowballing situation. Instead of, say, reducing First Blood reward to under 350g for the first two and a half minutes, resulting in better balance for level 1 first blood in ALL roles, not just jungle... All but the most sustain-laden champions are being severely punished with an even higher gold cost to something they desperately need to survive in the jungle as it is.

First, many old junglers were pushed out of viability due to kits that can't handle the current jungle, and Riot won't bother tweaking those champions to better survive in the jungle only (by, say, adding monster-specific damage bonuses). No, it's the jungle that's the problem, never the champions that thrive in it! And then jungler items got changed. And then made more expensive. And made more expensive again.

Riot, are you trying to gradually force the jungle to become solely an income supplement for laners? At this rate, it won't even be the end of the season before it's more efficient to have two champions top lane and no jungler. Or at the very least, the jungler will eventually require being babied almost as much as a marksman. Stop jumping to conclusions. Stop thinking the first solution is the best solution.

There is no way any sane person could have looked at ALL the available options and said: "Yup, nerfing an already-weakened role is the best course of action for the health of the game!" And if this is indeed what is to be, I will be expecting buffs as compensation for many of the jungling champions who lack persistent sustain.

16 Comments

Miku Lv991/24/2015, 1:41:02 AM9 votes

It's okay, they just need to nerf all the other roles like crazy so that the jungler isn't that much worse off than them. And then we're back to where we started lol.

Kuroi861/24/2015, 4:11:24 AM3 votes

First, many old junglers were pushed out of viability due to kits that can't handle the current jungle, and Riot won't bother tweaking those champions to better survive in the jungle

Is this why Riot has been nerfing high sustain junglers (Fiddlesticks Pantheon Warwick ) While buffing numerous other junglers both in 4.21 and 5.1?

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-421-notes#patch-champions

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-51-notes#patch-champions

zliplus1/24/2015, 1:39:46 PM2 votes

If you can't get 450g on first back, you're doing jungle wrong (or you're doing something advanced like invading/early gank). It only takes 3 camps to hit 450g.

catraven1/24/2015, 2:07:05 PM2 votes

idk why the mobs in jgl are so hard... what's the point? even if laners could get them so what? they miss out on lane and deny jglers their monsters. I don't even get why it has to be hard. if jglers can get through it quickly so what? they are fed no different than top tping bot or mid.

B3ER1/24/2015, 3:50:14 PM1 votes

In the words of the mighty James Bond: Rito es stupido.

100u1/24/2015, 6:42:37 PM1 votes

I just get tired of all the nerfing they do in general. I mean, I understand the need to keep an eye on the power creep, but it's kinda lame to see nerf after nerf after nerf every patch. It's to the point now where you fix a bug and a champ starts working as you intended and people rejoice because it's the closest thing to a buff anyone's seen in 6 patches.

And soo heavy handed...you see a champion is particularly strong with a certain item, and you decide to nerf, or outright remove the item, AND you slap the champion with nerfs as well. As a player it feels like you won't be happy until the only difference between champions is this one is pink and that one is blue. This one's a boy and that one's a girl.

#empowerchamps2015