Champs that need a rework not because of power because its not fun.

TPBlanket·12/1/2014, 3:29:14 AM·3 votes·1,153 views

I'm writing this not because they're overpowered but just not fun laning against. Except Warwick. ya I'm looking at you, you stupid solo queue carry.

1# Warwick. Levels 1 - 5 you barely see him because he afks in the jg. I came to see action not farm simulator. 6+ you play a squishy you're FORCED to build a QQS. 1 champs presence forces a team to build around it, Doesn't even have to be a skilled player, he just needs to be able to press R. It doesn't even matter if the warwick player is good or not. If you are a squishy you get it. He's not over powered in team games but in solo queue he's just a monster. Rework him cuz his press one button to win is stupid. Decrease the range or make it into a skill shot or something...

2# Nasus. Oh look, its farmer dog nasus. If you get a good nasus he farms top all day. If you get a bad nasus he feeds and farms top all day. Then all of a sudden, 30 min BAM he 2 shots towers and pushes to your inhib. Once again, not op in team play but in solo a monster. Of heaven forbid if Nasus actually somehow manages to win lane early. Second note, I for one hate to play farming simulator, and if i play nasus im playing it, if im versing nasus IM STILL PLAYING FARMING SIMUATOR BECAUSE I HAVE TO STAY TOP TO PREVENT NASUS FROM FARMING.

3# Urgot. He's just bad, you do like 2 things throw that no dmg poison, the press q q q q q until your mana runs out then you die. Oh there's more to the champ? He's a lane bully you say?!? oh look its a teamfight, Squishy urgot ults into the battle. HE HAS NO HP! Critical hit! Urgot has fainted!. OR Squishy urgot ults into the battle! HE HAS NO CC! Urgot uses q! Not very effective... Adc has fainted, Support has fainted, Jg has fainted, Apc has fainted. Pikachu has fainted.

YES I know I'm being a bit dramatic. but these guys are just frustration magnets. For both you team and the other team depending on what happens. Besides, most of these champs aren't used in competitive play anymore, sometimes but rarely... Why not rework them. Maybe make them more useful in teams and less frustrating to play against.

On a second note, I kind of wish that a person would develope a quake style moba. All the champions have Extremely fast movement speeds, Almost no point and click abilities, mainly skill shots. Having items that increase movement speed other than just your boots are also considered really viable. Low cooldowns. Urf mode but like more skill shots and fast movement speed.

13 Comments

Azaer12/3/2014, 7:03:15 AM3 votes

No, Jesus people, reworks are extreme. You know how people would joke about deleting a champion from the pool? That's what a rework can be. Just look at Sion and Karma. Not bashing the new champions but those two have almost nothing to do with their previous iterations when they're supposed to be the same champ. Hell, on Kayle just changing her passive and moving around a few numbers completely obliterated my style of playing her. Had to start from scratch, practically.

And of course, there are reworks like Mordekaiser, Skarner, Shyvana, etc. where they felt exactly the same just with some sections cut out.

I do not wish that on anyone who call any of those three their favorites.

Also if you haven't guessed I've never had problems with those three. I'm not a big ranked player so I'm not gunna argue who needs what nerfs just saying reworks should be a handled with care.

Cenobite Azaziel12/1/2014, 4:22:19 AM2 votes

I'm writing this not because they're overpowered but just not fun laning against. Except Warwick. ya I'm looking at you, you stupid solo queue carry.

1# Warwick. Levels 1 - 5 you barely see him because he afks in the jg. I came to see action not farm simulator. 6+ you play a squishy you're FORCED to build a QQS. 1 champs presence forces a team to build around it, Doesn't even have to be a skilled player, he just needs to be able to press R. It doesn't even matter if the warwick player is good or not. If you are a squishy you get it. He's not over powered in team games but in solo queue he's just a monster. Rework him cuz his press one button to win is stupid. Decrease the range or make it into a skill shot or something...

2# Nasus. Oh look, its farmer dog nasus. If you get a good nasus he farms top all day. If you get a bad nasus he feeds and farms top all day. Then all of a sudden, 30 min BAM he 2 shots towers and pushes to your inhib. Once again, not op in team play but in solo a monster. Of heaven forbid if Nasus actually somehow manages to win lane early. Second note, I for one hate to play farming simulator, and if i play nasus im playing it, if im versing nasus IM STILL PLAYING FARMING SIMUATOR BECAUSE I HAVE TO STAY TOP TO PREVENT NASUS FROM FARMING.

3# Urgot. He's just bad, you do like 2 things throw that no dmg poison, the press q q q q q until your mana runs out then you die. Oh there's more to the champ? He's a lane bully you say?!? oh look its a teamfight, Squishy urgot ults into the battle. HE HAS NO HP! Critical hit! Urgot has fainted!. OR Squishy urgot ults into the battle! HE HAS NO CC! Urgot uses q! Not very effective... Adc has fainted, Support has fainted, Jg has fainted, Apc has fainted. Pikachu has fainted.

YES I know I'm being a bit dramatic. but these guys are just frustration magnets. For both you team and the other team depending on what happens. Besides, most of these champs aren't used in competitive play anymore, sometimes but rarely... Why not rework them. Maybe make them more useful in teams and less frustrating to play against.

On a second note, I kind of wish that a person would develope a quake style moba. All the champions have Extremely fast movement speeds, Almost no point and click abilities, mainly skill shots. Having items that increase movement speed other than just your boots are also considered really viable. Low cooldowns. Urf mode but like more skill shots and fast movement speed.

Quake style moba? Go play smite.

WW= Has no mobility besides E ( yeah, you had a bad trade and you are being punished for it.) that you can SEE it coming. IF the enemy has some mobility he has to burn a summoners to ult some one and he can be CC'ed. Annie dish out more damage AOE stlye with flash, tibbers, W. I don't see anyone complaining. Nasus= depends on the match. He isn't the only one that suffers. Tons of champions are hard countered. urgot - don't know what to say about his playstyle.He was nerfed to death beucase being the damnation of the AD carries. Maybe a makeover and plastic surgery?

When you rework a hero you tend to keep some vital caracteristics. Nasus will always be a hyper carry farmer tank. WW will always have the sustain and probably will keep the R ( jumping and shredding an enemy)

Bad remake is like the karma one. Get the identity and twist it.

Leblancs Boob12/1/2014, 4:10:17 AM1 votes

Teemo Evelynn Akali Heimerdinger Zed Zilean Singed Morgana Fizz

IceKingChernobog12/1/2014, 7:20:16 AM1 votes

Zac Veigar Ashe Volibear Twitch

MrSlowDie12/3/2014, 6:38:54 AM1 votes

Taric

Cenobite Azaziel12/4/2014, 2:07:19 AM1 votes

Sorry if I seem to be agressive. Anyway, nasus promotes an AFK farm. It depends on the lane matchup. It's the famous wet noodle fight that ghost crawler said about mundo and shyvana, a farm lane. Play vs a riven that zones you or any other top that now how to play that matchup and your life will be hell.

The nasus archetype , farm till you get huge with a weak early game make it kind of hard to change any of his skills. E does negible damage if you don't go AP. W only slows ms/as, make him sucetible to AP burst. His only damage is in the farmed Q. That has a high cooldown early (slowing his stacks) and is melee. What counter nasus? Mobility, snares. Unless he is feed he, has a hard time diving to the enemy backline to get the ADC the one that can shred him to pieces.

His archetype is a variant of ranged ADC. More farm? More power. You can't interact with ranged AA ( the same as his Q).

Nasus can have a really hard lane with pushers/melee carries that can out trade his sustain. Darius, riven, even tryndamere but if they don't smash nasus early, nasus will counter them late game.

I don't have a problem with nasus kit. And I think that rito will not update him... afterall they already made his VU, and if they rework him, Q is gonna be the same, I guess wither could become a skill shot with damage or even more slow, since it is already powerful being a point and click.

WW is being remade, you can look for his remake. R got more counter play (plays like a seijuani Q) , W got substituted for a AOE fear and E has more kiting/execute potentical stacked with movespeed.

Believe or not there are players that play urgot at diamond level (korea). He's a counter to some top laners.

Karma is good as a new champion but awful as a remake.

TehNACHO12/1/2014, 3:39:03 AM1 votes

Nasus is a raid boss and, unless his entire team managed to get fed to hell, generally would require a team centered around him to be at his very best. If that's not the case, all it would take is for the carries to pick up their tank buster sets (item 3151item 3135/item 3153item 3035) and peel/kite away.

The other two are also already due for reworks in some way or form btw, at least the last time I checked.

SmokingPuffin12/4/2014, 2:13:21 AM1 votes

Priority rework champs for me:

Poppy - Disgustingly unreadable kit. Stupid, unintuitive gameplay. At least it has football tackle.

Gangplank - Kit is a relic from a time when we thought immobile melee carries could be a thing. Also, Q is just obnoxious and E is hella clunky.

Olaf - Rework didn't take. Not fixed. Still on the scrap heap. Needs the Skarner treatment (rerework until champion works).

Veigar - Ridiculous E is stronger than most ults. Absurdly binary gameplay - he either 100-0s or is worthless.

Hayaishi12/1/2014, 4:09:59 AM1 votes

but i love seeing the cane.