Draven's Ult Mana Cost
Was just curious if anyone else noticed it costs 120 mana while similar ults like Jinx's, Ezreal's, and Ashe's cost 100. Why? Shouldn't it be in line with those others?
Was just curious if anyone else noticed it costs 120 mana while similar ults like Jinx's, Ezreal's, and Ashe's cost 100. Why? Shouldn't it be in line with those others?
Draven has to be 20% cooler than those wannabe's.
Difference being Draven's goes there-and-back, allowing it to be (slightly) re-aimed if it misses by a little bit the first time.
Exactly. It is, in that regard, not only damage, but a very powerful zoning tool in teamfights.
That feel when Malzahar's E costs more than his ultimate at max rank. ;~; inb4 "but he gets mana back!" In team fights, not really. Also, it's only 26 mana return.
Anywho, buff Draven!
Rito pls Amumu (100 / 150 / 200) Draven (120 / 120 / 120) Jarvan IV (100 / 125 / 150) Karthus (150 / 175 / 200) Orianna (100 / 125 / 150) Pantheon (125 / 125 / 125) Singed (150 / 150 / 150) Skarner (100 / 125 / 150) Satan (75 / 100 / 125) Twisted Fate (150 / 125 / 100) Twitch (100 / 125 / 150) Veigar (125 / 125 / 125) Vi (100 / 125 / 150) Warwick (100 / 125 / 150) Zilean (125 / 150 / 175) Zyra (100 / 120 / 140) Talon (80 / 90 / 100)
I agree with most of these. However, given the amount of pressure you can get with a Karthus ultimate or aa TF ultimate I believe higher mana costs are justified on these champions - they should require better team play, including timing with mana bars, to work. I may be a fool for thinking this...
Also Singed, but that is because his ultimate gives him bonus mana regen.
I think it has a higher cost because it has greater potential. Since it goes backwards to damage people twice, it has a greater potential impact when used properly.
I mean, Ashe's is a gigantic stun with an AoE slow and Jinx's has an execute. Each one has its upsides.
make it 101 mana
That's rebellious as hell. 0/0 -NGI
Why can't I vote both Yes and Draven?!
As a proud owner of a Soul Reaver Draven I am still curious why the Hell aren't those Q bouncing marks on the ground different color since its more than 975Rp Skin. Marks are exactly the same as classic skin marks. :S
you NEVER put
as an option lol. Jinx and Ashe's are one hit target with a little AoE while Draven and Ezreal's can pass through people PLUS draven can hit champions twice if he can pull it back and successfuly hit someone. So i think it is ok as it is. But it is
so i think it shouldn't cost any mana at all tbh
because it comes back
aka double damage
It also has rather low cooldown. I know people don't max CDR on Draven, but if you did, you'd have ult every 30 seconds if not less!
Riot needs to do a huge ultimate mana cost regulation to 100 mana if they have a normal cost. Veigar may have to keep his mana cost due to the impact of the ability and his already extremely high mana regeneration. Everyone else's need to be reduced.