A hardcore DotA player, coming to League of Legends.
Hey dudes, I recently started playing League after becoming annoyed and frustrated with DotA's consistency of updates at the moment. I have played 4500 thousand hours of DotA 2 and have been playing it for around 3 years now. Now I started playing League WAY back before I even know what a MOBA was. Never played it seriously though, just some 3v3 old twisted tree line with some pals and got bored eventually then around 2 years later I stumbled into DotA 2, After playing it for 3 years consistently just about every time the game doesn't get patched for a few months I get bored and slow down log in times and play other games like Team Fortress and Counter-Strike. However since Valve has been SUPER lazy over the year with their games I got bored of them as well, as DotA came to stand still with little to no interesting content being added I grew bored of gaming. Then out of the darkness, was League of Legends
My opinion of League was like any other biased and ignorant DotA player, reading off Youtube comments on what game was more "Hardcore" and better E-sports and just about every little thing about gameplay. I assumed League was a game that was designed as a casual game, lacking in skill and thought while being heavily tied to the meta, making a more restrictive game, only certain Champions can play certain roles and would overall diminish the overall depth of the game, making it a shittier DotA
How fucking wrong was I.
I came in with some Platinum and Diamond friends introducing me back in and I instantly loved the support role, which is also my most hated role in DotA, irony. Playing champions like Blitzcrank since I mained Pudge in DotA making me feel right at home in an unfamiliar environment. My Platinum friend playing ADC every game we were unstoppable, and I loved it. Now, even though it was very fun to just destroy people game after game, it felt like the looming factor was there. Champions being too similar and not being accounted for as "Good" because of the meta. Making me feel just a little depressed realizing this is probably going to be the most I am going to get out of League, soon after around 15 games of straight Blitzcrank I put some money on RP for some skins, and ended up buying Bard as my Silver friends told me how useless and trolly the character was while my Diamond pal bought me Thresh. As soon as I played Bard that was it, im sold. Im in love all over again. Playing such a difficult champion that needs timing, effective team work, while also being cautious just in case you help the enemy team out made me feel tension, made me question my desicions if they were correct, and if made me feel like I was playing DotA all over again.
_Now I am Level 21 and a Bard main with a decent win rate and wish to improve. _
I want to understand every role and know how to play it efficiently, don't give me answers you would give to someone that's never played a MOBA before, I know what is to be expected of me with my attitude and how I portray my allies in games even when we are losing horribly.
Just wanna say thanks as well to all the people that I play with and have had awesome games with, this is my first step through becoming a better League player and my first step of my Magical Journey (Kek)
Oh my god. Thank you all so much for the support :D this is actually super overwhelmingly awesome from the League community! Thanks to every that read and posted here!


and
. I doubt I need to explain much of anything in this role, other than simply not feeding and try to open up windows of opportunity for your ADC/APC. You know this though, but I just wanted to say that. Something to know, though: just because a Champ can top doesn't mean it can't be a Support; I've lost plenty of Bot lanes because my opponent's Support was
or
...sometimes, the best defense is overwhelming offense and absolute strategy, it depends on who your Carry is. Also, buy plenty of Wards...don't make your Carry do so, they need to build other things.
ADC or APC (depending on the road you want to take, though ADCs are much more common) are the ones who deal as much damage as possible in short-to-long bursts and (as the name implies) attempt to Carry the team. The most common and most effective (at times) generally tend to be part of the Marksman class—ones like
,
, and
. As an ADC/APC, you need to know when and not to push your lane. Having so much damage potential, especially with Champions like
and
excel here, but
and
can control things by overwhelming offense and strategy.
Now for Top and Jungle...you normally will never see Top Lane with more than 1 Champ there at a time. Normally consisting of semi-bulky to Tanky champions, their job is to get up in the opponents' face...well you know this fact. Some ADCs and Mages can work here due to their Ranged nature, but because they're mostly-fragile you tend to go for ones like
and
. Not much else, I don't really main Top.
Jungle is the hardest, imho. You need to constantly watch out for enemy Ganks (either on you or on Lanes), where the Jungle Buffs are and when to get them, and so much more you probably already know. They typically tend to focus on Ganks and Control, but more on Ganks so the Laners can find openings to push and win their Lanes. I find it hard because if you don't know how to Jungle you'll end up falling behind in terms of Level and Gold. Champions like
and
are great to use, but
and
also succeed because most of the Jungle monsters consist of 2-4 enemies each (don't try Tristana JG, though...she's too fragile for Jungling, even with her E doing nice blast damage).
Anything I haven't said can be explained by others...and you did say you know how to play MOBAs well so most of this will already be known.