[{quoted}](name=Hagane No Arashi,realm=EUNE,application-id=3ErqAdtq,discussion-id=k25Ereep,comment-id=00000000,timestamp=2015-02-24T16:34:45.900+0000)
while mages and anything burst reliant will just put their combo, and take part of tanks hp without heal hurting it
[{quoted}](name=Hagane No Arashi,realm=EUNE,application-id=3ErqAdtq,discussion-id=k25Ereep,comment-id=00000000,timestamp=2015-02-24T16:34:45.900+0000)
what broke the interaction? riot fawouring damage ower defense too hard
riot considers tanks boring and wants to make this game a call of duty advanced lol'fare
Almost seems like you're saying two different things here.
Now before I continue, let me at least explain how I view metabalancing champion strengths in league so we're on the same page. I don't think it's a binary problem (damage vs tankiness), I think it's a three part cycle. Tanks, Burst, and DPS are the three components to this cycle. My opinion has always been that there's a cycle between these three strengths:
- Tanks are strong vs Burst Champions because there's a hard limit to how much a Burst Champ can burst in a given rotation, and a Tank's health is generally superior to a Burst Champion's hard limit.
- DPS is strong against Tanks because of the lack of that hard limit that Burst Champs have to deal with. DPS is limited solely on time, so as long as they stay alive, DPS should almost always have the advantage over Tanks.
- Burst, finally, counters DPS. As mentioned just before, DPS scales on time, and depending on how fast you can execute your combo, burst doesn't. It's entirely possible for a Burst Champion to kill a DPS before the DPS has even started doing damage simply because the DPS didn't have enough time to do anything.
This is a large part behind why I tend to dislike threads like this, as they appear to be looking at the problem the wrong way. Now, if they say something like:
"Burst Mages or Assassins are killing tanks with only one rotation"
Then clearly something is wrong. But when people say things like:
"ADCs are killing tanks too fast"
It tends to be either a matter of opinion (the "too fast" part) or completely missing the point behind having a Carry in the first place ("ADCs are killing tanks").