Remove requiring lock in

buteredtoast··4 votes·720 views

So stupid how this feature is supposed to speed things along in the matchmaking process, while it takes me 30 minutes to find a game because every other person forgets to lock in a ban or a champion when they clearly are not afk because they managed to click on the champion they want to play or ban. this feature makes no sense and wastes far more time than it saves. end rant.

7 Comments

Calabok2 votes

AFK checks are good things

shark music1 votes

First all ten people have to pass an AFK check just to get a lobby. Then six people have to pass another AFK check to ban six champions. Then all ten people have to pass another AFK check to lock their champions.

So that's a total of twenty-six AFK checks spread across ten players. You're telling me that's really the most elegant design Riot could come up with? A multibillion dollar software company with all of its essentially limitless resources focused like a laser on this single game...

buteredtoast1 votes

bump

Communist Toast1 votes

I mean, do you really want someone afk on your team that starts in 3 min or a team that's not afk that starts in 10?

buteredtoast1 votes

The issue is not the team being afk, the issue is players forgetting to lock-in their pick. If they manage to click on the champ they want to play or ban, then they are clearly not afk.

Communist Toast1 votes

yet if they can't lock in their pick, they are clearly afk.

that or a very small attention span, both which I wouldn't want on my team

blkh11 votes

This will remedy itself over time. As people get used to the procedure they will remember to lock in. Behavioral habits take time to sink in.

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