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Former CLG Analyst "Mr.Mandalcio's" All-Inclusive Analysis of Jhin

Mandalcio··25 votes·3,741 views
Auteur of Death (Original)

Greeting Summoners,

You may remember me as the guy who made that gigantic post on Champion Difficulty a few months back. Today, I'm bring you a high-quality breakdown the (currently) most popular Marksman in the game, Jhin. I originally made this for CLG back way in 6.4, shortly after Jhin was released. Although I no longer work with them, I was approved to pull this presentation out of the vault to share with you! A lot can change in 11 patches though, so after combing through all my original work, I added ~40% more slides.

As always, I'm open to any kind of feedback and will try to respond to as many comments as I can below.

Enjoy the presentation, Mr. Mandalcio


I've learned a lot from my last mega-post. In anticipation of gridlock, I've created duplicates to help partition traffic. 
Once things slow down, I will delete the mirrors, so if you want to bookmark/favorite, make sure you get the original. 

-Enter, the [Auteur of Death (Original)](https://docs.google.com/presentation/d/1CEf5MGKtrMkiBaomu6QxLK7F2Tc_J_jllTZk0iw7d9I/edit#slide=id.p)
-[Auteur of Death (Mirror #1)](https://docs.google.com/presentation/d/1X1IBa5_fqZH6jUWudR_H9YdniS0NgKb69nqvT-ioYl0/edit#slide=id.p)
-[Auteur of Death (Mirror #2)](https://docs.google.com/presentation/d/1RpkiPwqq6Dq8k3mN_G50cHmZvvUG9SMtfbPG37fijzg/edit#slide=id.p)

For those of you interested in the nitty-gritty number crunching behind the pretty graphs...
-[League of Math (Original) ](https://docs.google.com/spreadsheets/d/10Vo1uOj0W_VDEkhfvej8rbs6PDPNaezgV_XvEwiOwxA/edit)
-[League of Math (MIrror #1)](https://docs.google.com/spreadsheets/d/188NRhYSb6N6WY3LQSXzC5OMRNaaiOEr1ES4pEcM8Xd4/edit#gid=0)

If you are interested in reading more content I've created, be sure to check out my Google+ profile. You can join my circle, or follow me on Twitter to stay in the loop and fire suggestions my way.


**Note #1:** Join the discussion in other places at...

-[League of Legends Reddit](https://www.reddit.com/r/leagueoflegends/comments/4vrzkr/former_clg_analyst_mrmandalcios_allinclusive/)

-[Reign of Gaming](https://forums.reignofgaming.net/threads/former-clg-analyst-mr-mandalcios-all-inclusive-analysis-of-jhin.15054/)

-[Summoner School Reddit](https://www.reddit.com/r/summonerschool/comments/4vryds/former_clg_analyst_mrmandalcios_allinclusive/)

**Note #2:** If you view the project in "presentation mode", you'll gain access to additional animations that make some of the slides more readable.

40 Comments

Tobias Brackner5 votes

I KNEW IT! I KNEW DRAKTHAR AND YUMUU WERE SHIT ON JHIN!

Mandalcio2 votes

If the numbers had told me a different story, I would've had to chronicle it. But as the facts stand, there simply isn't a strong enough case for Duskblade of Draktharr on Jhin. Ghostblade has useful applications if you can close games around or before the three item mark.

Blue Collar Bear1 votes

Much appreciated.

EDIT: Slide 21, two images of MR and LDR are blocking out pieces of text at the bottom.

Mandalcio1 votes

Thanks. The item 3036 / item 3033 issue wasn't showing up on my end (Google Slides has a nasty habit of presenting differently to different browsers), but I shrank the icons down, so hopefully that helps.

Blue Collar Bear1 votes

Anytime. Would you happen to have any other resources like these, even if it's not from you? I enjoy reading stuff that has math behind it.

Mandalcio1 votes

Its certainly possible such guides are out there, and they probably are. But I don't know any off the top of my head, nor have I stumbled across any while traversing the internet (if you can find them, show me!). The only well-known League of Legends persona I can think of who used to do stuff like this is Inverted Composer, and I'm not even sure if he plays the game anymore.

Blue Collar Bear1 votes

I like to make content myself.

I was just curious, because it's exhausting to do all the work myself. I'd rather just compile it all in a folder, and give it to people who need it along the way.

Darkwind1 votes

The damage charts are very interesting for sure. I've done math on some of these item tradeoffs as well, but only as far as it impacted his AD, not his DPS or skill damage directly- just more work than I have time to put in. Thanks for posting this; you've inspired me.

Blue Collar Bear2 votes

Sound warning.

Mandalcio1 votes

Good call.

Astôlfo1 votes

I generally thought IE was better in an easy lane while ER was better in a defensive lane?

As for purchasing ER, I'm guessing BF first back is a given. For second back, is it better to go for Pickaxe or wait longer and then go for Hammer?

By the way, thank you very much for the in-depth guide! I loved it, as someone who plays Jhin a lot and loves everything about the champion.

Mandalcio1 votes

The problem with Infinity Edge first is that 1) It has no utility, and 2) It is weak because early in the game Jhin has very low attack damage/speed. If you are going for an item build centered around Essence Reaver, BFS**-->Caulfield's-->**ER would be ideal.

Astôlfo1 votes

Thank you for the help!

Aeszarck1 votes

Thanks so much for making these! I read them a bit after they came out because of Meanwhile in Top Lane, and boy, were they interesting. I loved your analysis of each champion, and you opened my eyes as to what an easy and a hard champion were. With these lists, I've also been able to more accurately describe champions to my rookie friend.

You're the man, Mr. Mandalcio!

Also, I noticed you updated Ryze's page, but it doesn't seem like you've done work on champions that were updated during the Mid-Year Mage Update, since you don't mention stuff like Cassiopeia's grounded debuff, Zyra's better plants, or Malzahar's shield. The pages still seem current without discussing those aspects though since their kits largely remained the same. Finally, it's not big, but Malzahar's and Ryze's splashes got updated.

Mandalcio1 votes

Thanks so much for making these! I read them a bit after they came out because of Meanwhile in Top Lane, and boy, were they interesting. I loved your analysis of each champion, and you opened my eyes as to what an easy and a hard champion were. With these lists, I've also been able to more accurately describe champions to my rookie friend.

I'm glad you found my Champion Difficulty Guide helpful. I put a lot of hours into that one.

Also, I noticed you updated Ryze's page, but it doesn't seem like you've done work on champions that were updated during the Mid-Year Mage Update, since you don't mention stuff like Cassiopeia's grounded debuff, Zyra's better plants, or Malzahar's shield. The pages still seem current without discussing those aspects though since their kits largely remained the same. Finally, it's not big, but Malzahar's and Ryze's splashes got updated.

Did you check the errata section at the end of each presentation? I'm fully aware of all the changes, but some champions (ex. Cassiopeia, Malazhar, Vladimir) are functionally identical to previous iterations, even with a tweak here or there. Thanks for the heads-up on the champion splashes though; I'll update them now.

LegacyDAP1 votes

I have a question since you said Youmuu's into Duskblade was such a bad way to itemize unless in certain circumstances. Why are most of the pros still building it over Essence Reaver into Infinity Edge?

Astôlfo2 votes

Because Youmuu's + Duskblade is cheaper and gives armor pen which shreds early armor/base armor of the enemy bot lane. It's intended as a snowball build. Crit build is a lot better lategame, or rather, even after the 2-item mark, ER+IE is better then GB+DB.

LegacyDAP1 votes

So wouldn't it be better to just build Youmuu's and Duskblade to maximize your effectiveness in the early game (unless you fall behind)? League is majorly based on the early game right now anyways and snowballing from there.

Astôlfo2 votes

You can, but ER + IE is one of the strongest two-item power spikes in the whole game for Jhin. And you're losing out on a lot of crit with GB+DB and guaranteed crit damage between his fourth and ult.

Youmuu active is practically worthless since he can't gain AS and it'd only be for running otherwise. Jhin can't apply Nightfall in a way that'd be worth it consistently within 2s. The only tine that'd happen is him 1v1ing and doing his animation cancel burst combo. Most of the time after laning phase, it'll be team vs team and he wouldn't need or want it.

Mandalcio1 votes

{quoted}Youmuu active is practically worthless since he can't gain AS and it'd only be for running otherwise. Jhin can't apply Nightfall in a way that'd be worth it consistently within 2s. The only tine that'd happen is him 1v1ing and doing his animation cancel burst combo. Most of the time after laning phase, it'll be team vs team and he wouldn't need or want it.

Its not fair to call Ghostblade's active "worthless". Jhin simply has more limitations/incongruities with it than a real marksman does. Allow me to share a response I gave to someone on the League of Legends Reddit, asking about why I didn't include the item's actives in the graphs.


**Ghostblade:** The active is primarily for kiting and repositioning. Even if we consider the +10% bonus AD for 6 seconds, this part of the active is strongest in the part of the game where Jhin's AD is lowest. Even if we suppose Jhin is on the offensive for the whole duration, he can at most get out one rotation of spells, plus 4-5 bullets because of Whisper's unique traits. Basically, we're talking about situations with way too many "what-ifs" too fairly or objectively compare/judge.

**Duskblade:** Nightfall is a bad passive for Jhin and not included in the calculations because... **1)** He can't 100->0 a target like a real assassin who could use this item. **2)** As a pseudo-marksman, he doesn't have the luxury of waiting around for targets to get bursted/low, so can't control how optimal his procs are. **3)** The item's 2 minute CD is way too long for Jhin given the limiting factors we just mentioned, and again, that's because its not meant or good for a champion like him. **4)** Finally we have to deal with the same "what-if" issue that was brought up by Ghostblade.
Mandalcio3 votes

I'd recommend checking out Slides 13-19 (that's where all the comparison graphs are). If you want to maximize early effectiveness, you can build Ghostblade + Infinity Edge. Waaaay more DPS out of Whisper, and virtually identical performance from all of Jhins abilities (including Curtain Call).

TotalJerk2 votes

Because a lot of pros simply don't do the math. Phreak stated at one point that Last Whisper was a mathematically bad buy on pre-rework Corki under most circumstances but pros would still buy it pretty early. Their job is to play, they have analysts that dedicate the time to doing the math for build order and figuring out the meta.

JESUSSAYSNO1 votes

This needs more upvotes tbh, this is a fantastic resource, I'm bookmarking it. Thanks for sharing!

Mandalcio2 votes

Thanks, I'm glad you appreciate my work.

Only Play Darius1 votes

Wait pro teams have people whose sole job is to breakdown new champions?

Mandalcio4 votes

I dunno, I guess you'd have to ask them.

TotalJerk1 votes

Have you seen how much wrong shit pros have said about new or upopular champions? They get the job because they can play, not because they can theorycraft worth a damn, although some of them can.

A pro racer is not necessarily a good mechanic.

KoKoboto1 votes

I wish someone would make one of these for Quinn ;-; ...

Mandalcio1 votes

Jhin is quite popular now, but when I originally made this guide, he was more or less untouched by professional players and not highly regarded in solo-queue. If I made a champion specific guide for Quinn, what differences would you want to see from what I did with Auteur of Death? How would you have changed things?

KoKoboto1 votes

If you made a specific guide for Quinn I wouldn't be thinking about what could've been improved based on the previous guide. Nay I would be overwhelmed with a certain kind of elation, because of my small obsession with the "duo" and the thought of learning more about them. The simple answer is that I don't know what I would change because I don't have the experience in making guides.

[Edit After more Reading]I think because you do a lot of theory crafting, in your guide you didn't really show how to play but just numbers and why in theory one build is technically better than the other. In the next guide you could show how to "play" more, heck you don't even need experience it could just be theory.

Mandalcio1 votes

{quoted} [Edit After more Reading]I think because you do a lot of theory crafting, in your guide you didn't really show how to play but just numbers and why in theory one build is technically better than the other. In the next guide you could show how to "play" more, heck you don't even need experience it could just be theory.

So it sounds like you would want more specific information on lane matchups, or more general advice on how you should be using the champion to win games? Did you feel slides 24/26 and 22/28 respectively didn't address these desires well enough?

KoKoboto1 votes

Yeah I think it's just specifics

Jimmyyy1 votes

Damn... The detail you put into this scares me. You must have spent hours on it. Great job, really... There's such an abundance of information for just Jhin here, I really respect it. Great job :D

Mandalcio2 votes

There is a lot of entertainment focused, low effort, or "look-a-like" League of Legends stuff out there. I enjoy teaching people about the game, and I try to distinguish my work from the rest by raising the bar for what educational content means for this game. I'm glad you noticed the work I put in, and I appreciate it.

káchigga1 votes

This is really cool, I'd like to see one of the these for kha six because I know there are a lot of different ways people build him. Yommus, deaths dance, hydra, draakthar are all viable in him..

Mandalcio1 votes

Would you be interested in seeing anything besides a champion specific guide?

Mandalcio1 votes

The idea that Duskblade of Draktharr is offering Jhin some invaluable power, despite significant losses in auto-attack DPS, for Deadly Flourish and Curtain Call seem to be a sticking point in other forums. I'll make time for some mathematics tonight that better illuminate that aspect of the build comparisons and bring them here as well; stay tuned folks.

Mandalcio1 votes

I'll quote a response I gave to someone in Summoner School.

Postulates: Level 11 Jhin, Battering Blows (7%), Sygh Style Runes (+6.75 AD, +12 ArP), Natural Talent (5/5). Curtain Call targets are assumed to be at 50% HP.

Deadly Flourish: Against a target with 50 armor GB+IE deals 277 damage, while GB+DB deals 297 damage. The difference between the two builds for this ability is 20 hit-points. For a 14 second CD, how greatly does this difference in damage dealt magnify Jhin's midgame? Would you say this difference is great enough to make or break snowballing out of control?

Curtain Call (Normal): Against a target with 50 armor GB+IE deals 256 damage, while GB+DB deals 277 damage. This is a difference of 21 damage per shot. Landing all 3 amounts for grand total of 63 extra damage. 63 is roughly 5% of Jhin's maximum health at Level 11, so not bad, right? Now we just need to weigh those gains versus our losses. For instance, is that potential 5% HP is worth losing at minimum, 12% of guaranteed DPS from our (non-four) auto-attacks? It's worth noting that a single (non-"four") auto-attack from GB+IE, on average, deals 23 more points of damage than GB+DB.

Curtain Call (Critical): GB+IE deals 639 damage at 50 armor, while GB+DB deals 555. That's a difference of 84 damage on the shot most likely to kill a target. For reference, 84 damage is 6.5% of Jhin's maximum health. Is losing that extra burst on our most lethal shot worth saving 350 gold? Is +5% more movement speed that much more likely to snowball us than the damage we lose here?

As you answer these questions for yourself, please remember that I'm not trying to pick on you individually. GB+DB is the most popular build path in the world after all. But for the right reasons? I think the evidence tells us clearly, no.

For those who would rather just see the numbers, please go check the League of Math calculation tables. I added a new section surrounded by light-blue boxes in the bottom-right; you can't miss it. Also, let me know if you catch any mistakes; I may have choreographed this affair, but I'm hardly perfect.

Blue Collar Bear1 votes

You gonna update this for Lethality, my dude?

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