The most annoying thing about playing Azir

Deiske··3 votes·1,310 views

Is when people stand between you and your soldier so you can't dash to it. I don't know why this is a mechanic. It's only there as a hindrance. When a high mobility jungler or even ones that can jump walls like zac gank azir, he's powerless because he's unable to dash to a soldier to tower. If he still knocked up I could see it as useful, but now it's just "stand behind azir and he loses all mobility". Yes, he'd be a really safe laner, but how safe is he right now pre 6. He's so abuseable it hurts to play him. Give me some safety to my control mage pls.

5 Comments

Kyrrion3 votes

On the other hand, it makes Azir diving into the enemy team to ult them into an unfavorable situation that much harder.

Also, why start complaining about mobility with counterplay? Isn't that everyone wanted since forever?

Deiske1 votes

{quoted}

On the other hand, it makes Azir diving into the enemy team to ult them into an unfavorable situation that much harder.

Also, why start complaining about mobility with counterplay? Isn't that everyone wanted since forever?

What other champion has counterplay to their mobility?

Kyrrion1 votes

{quoted}

What other champion has counterplay to their mobility?

Aatrox can have his dash interrupted by hard CC if you hit him before he actually jumps (I believe it eats the entire CD too if you catch him before he actually moves, the first half second or so when the animation starts). Vi if you can stop her Q channel, along with Fiddle's ult.

Those are currently the exceptions, when they should be the rules imo. Just commenting that the interruption on Azir's dash is more than just something to make him less safe - it hampers his initiation power with his ult.

At least we have Poppy. Grabs/pulls can also act as counters, if you hit them after the dash starts you'll just pull them back immediately. Diana and Darius come to mind with that. Though it does take exquisite timing, it is rather game changing imo.

SoundChaosDebug1 votes

Removing knockback but adding damage to ulti was BAD idea

blfUvZ8Ybu1 votes

Yes.I agree.

We want knock up.

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