Heimerdinger needs a nerf badly, yet Riot continues to ignore the problem
With a current top lane win rate of 54%, which has climbed to places among 57%, is Riot going to continue to ignore the no skill, ranged counter to melee's? Does anyone remember a time when Ryze was dominating top lane against melee champions? Well, he's back (and has been back) in the form of a yordle with forever-attacking turrets. Riot ignores him because he isn't a part of the competitive scene but he's an annoying menace to deal with when you're melee. You try to attack his turrets and it opens you up for an easy stun/laser to the face. Does anyone else have this problem because I have fun in 99% of the games I play whether I win or lose in lane but playing against a Heimerdinger top lane makes any game instantly not fun because I can't even get close to csing (csing is my A+, #1, most fun thing to do that I always end up having the most of across both teams at the end of a game) and it is just awful. Something needs to be done about Heimer top lane. He's balanced in mid lane because mid lane uses a lot of ranged champions that can kill his turrets from a distance but something about top lane needs to be done. Maybe a 1-shot kill within a certain distance of the turret (whatever a close-ranged melee attack is, think Fiora, Wukong, Irelia, etc.) which is similar to the change to Doran's Shield specifically because of Ryze top lane that eventually made top lane balanced because it changed to reduce damage from solo attacks (instead of melee attacks) which eventually brought top lane back to the way top lane should be. Again, I think he's balanced if played in mid lane just not at all in top lane. Riot, please please please change this champion! You brought him into the League, you can take him out -- I mean make him balanced.