Yorick compensation buff
Yorick is champ with unique mechanics and in high elo is was really fun to play around ghouls for me and I belive for my opponents (if they know how to play against Yorick). So it was always a minigame of who will play around my minons better.
With last nerf ghouls lost a lot of dmg (if you never played Yorick maybe you will think it is not much, but belive me it is lot of dmg), but I think his Q is bigger problem, cuz it is garantied dmg, with huge base dmg and great scaling. I always felt bad for dealing so much dmg on one auto attack while building almost full tank (few games I went full AD on him and that was ridiculous how much dmg Q does).
I think if they want to keep his ghouls having lower dmg, they should increse max number of them to 5 (or maybe 6, but I think 6 would be too much, I not sure) and maybe if that is too much of a buff to compensation they could lower his dmg on Q.
To end up, his ghoul mechanics are really fun to play with and it demends lot of preparation (You need like 10-15 sec to set up all 4 graves) so it does give time for enemy player to adapt his playstyle cuz he can see that small army is about to jump on him (if Yorick lands E). This buff will put even more time on preparation period, but will allow good Yorick players to have same dmg he had before nerf.
I hope you like my idea of buffing max number of ghouls, and sorry if spelling of gramma is bad.
Best of luck.