Attack Range and Distance
I personally have always been confused with the distance measurement in this game. When I'm told that a skill knocks back a unit 600 distance, or I move at 350 distance per second (or however movement speed works) it has never made a lot of sense. The reason for this discussion is to see if and how many people feel the same about it, and to come up with a suggestion to Riot to make this easier to understand. The inspiration for this topic comes from Tristana's Passive, which increases her attack range by a negligible amount per level, that eventually adds up to a minor difference. I couldn't really tell you how far she could shoot before, or how far she can shoot after, but I thought it would be great if hovering your mouse over her passive would give you a circle showing you the range, which would allow players to be more precise in their gameplay, knowing exactly how much space they had to work with. This is all I really have to say about it, and so I leave it to the community at large (probably a horrible decision, but maybe I'll be wrong). Good luck to you all in the Rift.