Ideas for slight support buffs [Please read before commenting]
Hello, O1S KITSUNE here and I would like to address some things that could help the support role thrive a bit more[which essentially could fix autofill problem],
I have recently started picking up support again and I realized as a support that sometimes taking out wards you may lose possibly a whole wave of experience in lane. This can set the support behind compared to the rest of the team and it feels so bad. These are a few propositions I have for slight adjusts to some items.
should give a small percentage of exp gain as you level up the item [possibly 5% for their secondary upgrade or 10% for the final item]. It should only apply to killing wards though since in lane it would definitely be strong. This gives a way for supports to gain exp without having to follow your teammates around all the time and it would promote supports to take
.
At the current state there are only 5 heal/shield item buffs off of items. Supports need more itemization choice aside from just straight AP. You may not want to pick up
if the enemy team has little to no cc as a healer support. Soraka most of the time would not want to pick up AP as their last item. There is
but those are situational most of the time. There should be slightly more expensive healer items too.
An example idea for an item like so: Cost: 3000 10% heal/shield power UNIQUE passive: Every 10 autoattacks [halved for range] snare the target for 2 seconds UNIQUE active: Bind with an ally and increase the amount on incoming healing by 5-10% [scaling]
Feedback appreciated <3 And please leave some ideas :p