[Leona] reworked passive suggestion

LetMePullYou·2/26/2017, 8:03:14 PM·1 votes·652 views

Disclaimer: I'm not a native English speaker and I'm no balancing expert either. The numbers are just suggestions.

Hey reader,

So with the upcoming class rework; Divers I thought it would be good to address Leona's passive. I feel like the current one is quite lackluster and could use some help.


Old: Leona's abilities each mark enemies hit with Sunlight for 3.5 seconds. Any damage dealt by ally champions will consume Sunlight, dealing 20 - 105 (based on level) bonus magic damage.

New: After Leona casts a ability her next basic-attack will gain 30-50 extra range and apply Sunlight Sunlight: Any damage dealt by ally champions will consume Sunlight and gain 20-105 hp.


I feel like with this passive she will have more synergy with her ult and make engaging more rewarding.

Have a nice day,

LetMePullYou

3 Comments

Hammermancer2/26/2017, 8:09:20 PM2 votes

Just let her fucking proc it and cut like... 10 damage off each of her abilities to compensate.

3 autos for 3 casts that's about legit

oSEXYPLATYPUSo2/26/2017, 8:14:13 PM1 votes

why not just let her passive be a form of bami cinder... you are burned through aoe damage based off the reflecting and heat from the sun from her armor ? and have it scale with level