Jayce overnerfed
Since release thundering blow and acceleration gate got higher mana costs. Thundering blow lost the base damage on it. Acceleration gate cooldown went way up. Transformation stopped stacking tear. Hyper charge lost the double proc and .6 ad of the ratio. In exchange he got the movespeed and armor that every champion except amumu got when boots and runes were changed. I understand taking away the double proc on hyper charge (a strange strategy that didn't fit with Jayce), the base damage on thundering blow (absurdly strong) and the tear stacking (wasn't using mana to stack tear) but wtf are these other changes? Jayce has been stripped of too much power. He needs the damage back on hyper charge and a better gate cooldown, maybe 16/15.5/15/14.5/14 so you actually get something out of putting points into it. Or add more interaction between his spells such as accelerated hammer swings restore double mana.
