The real issue with Mordekaiser

Lord Babkonzerv·6/5/2017, 9:10:49 AM·1 votes·838 views

To start things off i must admit it I'm not a hardcore Mordekaiser main like MM, just a casual P5 player who had a hell lot of fun with Mordekaiser before his rework and haven't touched him since. I think the true problem is not his second HP bar (or shield) but something else what lays beneath the Juggernaut Class itself. So before i jump right into the Morde topic I would like to give you an insight on the Juggernauts as a class.

I think everyone knows that the Juggernauts are the ultimate solo class, they are the least team-dependent and have the best chance of solo carrying out of any class. They have huge HP bars and obliterating DMG but they are slow moving and kiteable war-machines with limited options of closing the gap or CCing the enemy. Although they are living wrecking balls they can easily be countered with kiting and CC. They represent a Feast and Famine playstyle which can be quite enjoyable, but not too healthy. If they are fed they can be unstoppable (the so called Darius-syndrome), but if they are behind they seem non-exiscent (at least until they get their 3 item powerspike). After this sort introductory let's have a look who truly belongs to this class.

Darius I think he is the most well-known juggernaut and there's a reason for it. He is the definition of a true Juggernaut: he is slow, tough and has devastating DMG with quite good self-sustain and also his ULT DEALS TRUE DMG! So yep...

Illaoi What should i say about her except that she has the highest base dmg and one of the highest AD ratios on her abilities in the game, again with incredible self-sustain and 1v5 potential. Tentacles rules... ( and also zero skins... :( )

Trundle So everyone's favorite troll, Trundle. He isn't a too traditional Juggernaut but still belongs to the class. Has great self sustain with his passive, high DMG, high HP and he is also the most mobile and has the most effective tool of CC of any other Juggernaut in the form of Frozen Domain and Frost Pillar. Also, his ult is a plain stat-buff, what else should we wish...

Yorick My favorite champion, good ol' Mori. He is one of the few minionmancers in the game and quite good at it. His Qs hit like a truck with only a Sheen, has high HP, not so superior but still good sustain on his Q and the coolest ultimate in the game (at least when the Maiden is not standing still in the middle of a teamfight...). Maybe, I'm a little bit biased...

And last but not least: Mordekaiser. As you can see by this time, Morde is the only AP Juggernaut in the game, and I think this causes the problem. All of the Juggernauts have insane ratios on their abilities however they are still balanced. An AD champion is not able to stack AD purely and still be effective, but an AP is capable of that. An ability with 80% AP ratio can't be balanced so Riot have to maintain Morde in this underpowered stance or face the consequences. 400 AP is easily obtainable with only 3 items, and the rest can be defensive, but that's not the case with AD. So, the final conclusion is this: Morde must remain underpowered if they want to keep him AP. Maybe I'm terrible wrong, but these are my bets. (Also, sorry for any grammar mistakes, I'm not a native English speaker)

-An ex Mordekaiser player

12 Comments

Ahristocats6/5/2017, 9:17:43 AM1 votes

the real problem with mordekaiser is how he needs a premade support to be viable in solo queue

playing him with a random support is impossible

that's it, he doesn't have any other problems

Mordepool6/5/2017, 11:20:20 AM1 votes

Morde fits the Battlemage classification just aswell as Juggernaut. Also 400 AP from 3 items ? What? Rylais -75 Liandrys-80 Gunblade-80 Ludens-100

Nope not seeing it

KoKoboto6/5/2017, 8:22:23 PM1 votes

THE PROBLEM WITH MORDEKAISER IS THAT ONCE HE GETS TO YOU HE CANNOT STAY ON YOU.

All juggernauts have a hard time getting to someone because no dashes but they are good at staying on someone.

Volibear slow and toss. Shyvana constant high MS. Darius slow/grab/bleed + phage. Yorick slow and wall. Illaoi E slow if they run and constant small dashes W Trundle pillar and frozen domain speed.

Mordekaiser is the only juggernaut that has 0 tools to stay on someone if he ks in range. The perma 20% slow is not good enough.

I dont think Mordekaiser really outdamages others when he gets in range either.

Malicious Metal6/5/2017, 9:11:05 PM1 votes

Him being the primary AP based Juggernaut is not inherently a bad thing.

The main problem is that he is rewarded for building pure AP because his durability scales DIRECTLY off his damage output. Once this unhealthy mechanic gets removed he'll be finally able to be a decent champion.