An idea for a reasonable Yasuo nerf (from /r/YasuoMains)
So I was perusing /r/YasuoMains (don't judge me) and I stumbled upon this post. For those too lazy to click the link, this is their proposed change:
Shift his crit-rate bonus from his passive to his ult
- 1.5x bonus crit rate at rank 1 (e.g. 50% crit becomes 75% crit)
- 2x bonus crit rate at rank 2 (as it is now, 50% crit becomes 100% crit)
This brings a rather sizable nerf to his early game while keeping his mid-late stats the same. Don't know what they would do for rank 3 though, maybe lower the crit damage penalty? I think that could be fair.
What do you guys think?