Xerath Rework
Xerath's range/damage ratio is WAAAAY off. His q is oppressive. The more range it charges, the more damage it does... THROUGH MINION WAVES. This makes laning against him not only totally one sided, it's boring. Unless you are playing an extremely mobile champion, you can't compete.
Simple fix: either lower the damage of his q across the board or have it do diminishing damage if it's shot through minions. If he can use the minions as a wall AND do more damage by shooting long range through them it's waaay overpowered. He's a sieger, I get that. But he's too oppressive. It needs to be that either he can shoot through minions from safety but do less damage, or he puts himself out there and risks retaliation. Right now he's boring to lane against, you can't compete.