To anyone wondering why Riot keeps some 'broken' champions they way they are (*cough* Vayne *cough*)
I'm posting this not to create a sandstorm
but to attempt to explain why Riot 'balances' certain champions that way in case someone doesn't know. For example noticed how Vayne's
winrate has spiked recently?, this is product of the invisibility rework which indirectly buffed her making her harder to kill, also she has received buffs to her tumble, new builds and other tweaks. Changes like this are done on purpose by Riot because they use the Perfect Imbalance technique used in many games like Dark Souls, that instead of lowering the damage of enemies, it makes you learn by trial and error and develop strategies to beat them, which is explained very well in the linked video. So Riot will keep doing this no matter how much you complain about this, because it keeps the game interesting and keeps the money flowing as well. This technique isn't perfect though, there might be some changes that are probably game breaking so that's why Riot patches every now an then to keep the game "balanced".Wait a few months and look at how Vayne's
winrate goes back to normal and other champions become 'broken' . So I hope you now understand why Riot makes these decisions.
*[slayer-pantheon-thumbs]*Good luck in this new season.