Camera Issues with Sion's New Ult

TakaDama··1 votes·662 views

I know . . . I know: I'm a terrible player for locking the camera when I move my champion. But even if I get stomped for being terrible, I can at least appreciate that I can see myself getting stomped; that the camera actually functions.

This is not the case for Sion's reworked Ult, as not only does the camera not pan fast enough while locked on a Sion in mid-ult, it also stops when he stops, forcing me to unlock the camera and then lock it again just so I can see the champ I'm playing.

Now, I'm not sure if this is intentional or not, as I can see the reasoning behind it if it is. Either way, though, it's not at all satisfying to see Sion stun himself in some of the most ridiculous scenarios I've experienced.

2 Comments

Jungle Lux God1 votes

I'm not sure if this is intentional either, but if you are having trouble with the camera after it ends, rather than locking it and unlocking it you can press the space bar, by default, to center the camera on your champ. Next time you have that problem, see if centering the camera helps instead of trying to unlock and lock it.

TakaDama1 votes

I'm not sure if this is intentional either, but if you are having trouble with the camera after it ends, rather than locking it and unlocking it you can press the space bar, by default, to center the camera on your champ. Next time you have that problem, see if centering the camera helps instead of trying to unlock and lock it.

Actually, that's what I mean by locking and unlocking the camera: using the space bar to center the camera over the champion as you move around the screen.

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