Camera Issues with Sion's New Ult
I know . . . I know: I'm a terrible player for locking the camera when I move my champion. But even if I get stomped for being terrible, I can at least appreciate that I can see myself getting stomped; that the camera actually functions.
This is not the case for Sion's reworked Ult, as not only does the camera not pan fast enough while locked on a Sion in mid-ult, it also stops when he stops, forcing me to unlock the camera and then lock it again just so I can see the champ I'm playing.
Now, I'm not sure if this is intentional or not, as I can see the reasoning behind it if it is. Either way, though, it's not at all satisfying to see Sion stun himself in some of the most ridiculous scenarios I've experienced.