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Will we ever get another mana restoring champion?

pillowprincess1··55 votes·4,018 views

I'm curious because after the removal of Soraka's mana restore, which was honestly one of, if not the most unique ability in the game. But I'm just curious because it was SO nice to have a Soraka as an ADC, just having the ability to relax in a lane that adjusted to how well you were doing, whether it's a passive or aggressive lane. I honestly don't consider it being toxic either, it's the same balance-wise as healing. But I really miss having Old Soraka and I was just curious if any champions were in the works for being the new old Soraka. Soraka HAIL THE GOAT

58 Comments

UberAffe20 votes

It would be nice to have a champion with that ability again, however that champion probably should not also have a heal, I think the combo of heal plus mana granting was a little toxic

Venowolf1 votes

Agree, maybe a mana supplier based champ, that can "stealth mana or energy" to others.

Dreadlocks8 votes

buffingsummoner 13 (long CD) would be eye opening. Well, to me at least lol.

gubigubi1 votes

When I first started out in ranked I took that spell all of the time. It really helped me learn how to play mid lane.

Pikmints8 votes

I have to say that mana restoring will only be limited to self restoration through abilities like Malzahar's E. If Riot were to introduce a mechanic that restored mana on someone's kit, it'd probably be more of a minor mana restoration over time. Mana is meant to gate people, especially early game. Giving someone the ability to give someone else an instant chunk of mana would go against that gate, promoting a passive/non-interactive early game, while making that part of their kit near useless late game.

Solaxo4 votes

{quoted}

I have to say that mana restoring will only be limited to self restoration through abilities like Malzahar's E. If Riot were to introduce a mechanic that restored mana on someone's kit, it'd probably be more of a minor mana restoration over time. Mana is meant to gate people, especially early game. Giving someone the ability to give someone else an instant chunk of mana would go against that gate, promoting a passive/non-interactive early game, while making that part of their kit near useless late game.

For some reason other mobas don't have this issue.

So, it's only Riot's imaginary problem

Champion Skin1 votes

Rip mana manipulator and Soul Shroud... (mana regen aura item)

1000angrybees5 votes

If they tacked on the old mana restore to equinox I'd love that. Like if an ally stepped on it it would restore a bit of mana while silencing opponents. Since equinox takes a bit of mana to give mana, it couldnt be abused very well in lane, either.

LeeDark4 votes

I'd prefer it as part of her heal. The heal costs both mana and health, so why doesn't it restore both mana and health?

stuartk113 votes

{quoted}

I'd prefer it as part of her heal. The heal costs both mana and health, so why doesn't it restore both mana and health?

Healing sure hurts. Don't know why Soraka is the only champion whose heals (not self heals) cost her health to cast, when she is not only supposed to be league's primary healer, but also uses mana as a resource.

freeformline7 votes

Don't forget that League's premiere healer and pacifist is also a vampire who heals herself by throwing meteors at her opponents! Gotta love thematic evolution in reworks!

PalPlays2 votes

{quoted}

If they tacked on the old mana restore to equinox I'd love that. Like if an ally stepped on it it would restore a bit of mana while silencing opponents. Since equinox takes a bit of mana to give mana, it couldnt be abused very well in lane, either.

Amen Mr. Brother.

A Miss Fortune3 votes

The mana restoration would make Soraka more viable and also have better match ups, right now you can literally give her any team and she will be able to fulfill her role completely just by taping down her W key and hitting R in team fights

I like how she's a powerful healer but that's all she is. If you remove her passive, Q, and E then she would still be the same thing. It's kind of dumb to say that she should be able to do more than her primary role but aside from healing she isn't anything.

Duke Anax6 votes

As a Soraka main I have to say you have no idea (;

Her Q makes her extremely durable and her E can stop most Assassins.

freeformline4 votes

I really love seeing Zeds on the other team when I play Soraka. Equinox screws them over really hard. I really like using her Q for kiting bruisers who think I am a more important target than my carries.

Duke Anax4 votes

You actually are a more important target than your carries, but it usually needs CC and/or Burst to do the job, not a Bruiser.

Krys Star3 votes

Equinox now restores x/x/x/x/x mana per 0.5 second to allies who stand in it.

DO YOU MAKE A CHOICE TO RESTORE ALLY'S MANA... OR TO SILENCE AND SNARE THE ENEMIES?!

Baron of Bread1 votes

But how would they make it one or the other if it was still a ground targeted ability?

remotayy12 votes

It' does both, just affects allies and enemies differently

Baron of Bread1 votes

Then there shouldn't be an or in the original comment, considering you don't actually have to make a choice.

remotayy11 votes

use the picture for reference. The choice is using e to damage/snare the enemy champions or to give your ally mana so he can stay in lane longer.

Baron of Bread1 votes

You are ignoring the times where the E could be used for both simultaneously: any time the enemy jumps on you. If they aren't jumping on you then your lane is safe and your laner doesn't really need the mana. If they are jumping on you, you drop E around your ally and they get mana and your enemy can't do anything.

If you gave Soraka the ability to grant mana she will be a kill laner as much as/more than a safe laner, and that is not what should be done with her.

remotayy11 votes
  1. you're right that it could be used for both, but the amount of time needed for the enemy to get out of the circle is enough for them to get out of the circle

    1a) Than you get to do both at once its not a big deal.
    
    1b) it could be set so it only gives mana when out of combat/ make it only affect allies if they are directly clicked
    

2)It doesn't have to be a large amount of mana and/or it could scale off something that would require her to lose help towards something else

  1. you always need mana, say it was after a small skirmish and some abilities were used or if it was a champion that uses mana frequently

  2. it could drain Soraka's mana/use her hp like her health when she is giving mana

Baron of Bread1 votes
  1. you're right that it could be used for both, but the amount of time needed for the enemy to get out of the circle is enough for them to get out of the circle

I have no idea what you are trying to say here.

1b) it could be set so it only gives mana when out of combat/ make it only affect allies if they are directly clicked

The out of combat idea would be nearly impossible to implement well. Say I am not in combat and the enemy jungler is running in to gank. If I throw my field in his way, it will do nothing to him because it was out of combat. Say I was sitting in lane with my ADC and I feel like giving them mana. Does the pool detect if they are in combat, and if so, does csing count as combat (it usually does)? If so, they can't farm while getting mana back (a decent trade off I guess, but seems obnoxious).

If it returns mana when you click on them, then what happens in a fight when you want to drop a silence field around them? You give them mana. Great job Soraka, I am sure they wanted some mana while Rengar is ripping their face off.

2)It doesn't have to be a large amount of mana and/or it could scale off something that would require her to lose help towards something else

Of course it doesn't have to be a lot of mana, but it doesn't take much mana to give someone several more casts than they would have had otherwise. If you make it to low then you have the issue of it being not worth the mana cost and cooldown. Why would you scale it off of something that doesn't fit the rest of her, and what would it be? Max HP? AD? Giving her a bad scaling stat is just a way to not give her scaling.

  1. you always need mana, say it was after a small skirmish and some abilities were used or if it was a champion that uses mana frequently

Ok, unless you are a champ with a ridiculously small mana pool (or this is pretty early game), a small skirmish does not remove all of your mana. If you are running out of mana while in a peaceful lane then the mana isn't the problem (unless peaceful includes poke). If you are poking a lot and running out of mana doing so, then Soraka giving you mana will become a big problem for game balance. Soraka is a lot of the reason that Urgot got trashed: she gave him extra mana and so he had to be balanced around it.

  1. it could drain Soraka's mana/use her hp like her health when she is giving mana

Yes, this would be a must. If it didn't do that then the ability would give free mana since Soraka can also stand on the mana field. You could just make it not restore her mana, but I like the idea of giving her incentive to stand on it with her ally other than staying in heal range.

remotayy11 votes

[{quoted}](name=Baron of Bread,realm=NA,application-id=3ErqAdtq,discussion-id=hKV1Evea,comment-id=000d0000000000000000000000000000,timestamp=2015-05-02T01:48:53.849+0000)

I have no idea what you are trying to say here.

Her E root only applies if they are in the AoE, which happens to be a circle. I did phrase that oddly.

The out of combat idea would be nearly impossible to implement well. Say I am not in combat and the enemy jungler is running in to gank. If I throw my field in his way, it will do nothing to him because it was out of combat. Say I was sitting in lane with my ADC and I feel like giving them mana. Does the pool detect if they are in combat, and if so, does csing count as combat (it usually does)? If so, they can't farm while getting mana back (a decent trade off I guess, but seems obnoxious).

Her root and silence would work the same in combat and out, so if you use it on an enemy jungler out of combat it still silences and possibly roots if in the field long enough even if your ally is in the field. i'll give you the out of combat thing I didn't really think that one through.

If it returns mana when you click on them, then what happens in a fight when you want to drop a silence field around them? You give them mana. Great job Soraka, I am sure they wanted some mana while Rengar is ripping their face off.

See above answer

Of course it doesn't have to be a lot of mana, but it doesn't take much mana to give someone several more casts than they would have had otherwise. If you make it to low then you have the issue of it being not worth the mana cost and cooldown. Why would you scale it off of something that doesn't fit the rest of her, and what would it be? Max HP? AD? Giving her a bad scaling stat is just a way to not give her scaling.

Well the point of it is to give them more casts. I wouldn't have it scale off something that she absolutely doesn't need but instead have it be a stat the doesn't already take priority on soraka so she would have to choose what to build so max hp/mana, or you could just have low scaling ap, or MR if you really want to.

Ok, unless you are a champ with a ridiculously small mana pool (or this is pretty early game), a small skirmish does not remove all of your mana. If you are running out of mana while in a peaceful lane then the mana isn't the problem (unless peaceful includes poke). If you are poking a lot and running out of mana doing so, then Soraka giving you mana will become a big problem for game balance. Soraka is a lot of the reason that Urgot got trashed: she gave him extra mana and so he had to be balanced around it.

It doesn't have to be your lane partner, it could be top/mid or just during/ after a team fight to give another quick push. Her E already has a long cooldown so while your buddy is getting mana, you are open to attacks from your enemies, plus the proposed trade off for the mana like hp, mana, or MS now that I think about it. That'd be neat. Have it act like nasus' W where the slow builds, but in this case on mana given instead of time passed.

Yes, this would be a must. If it didn't do that then the ability would give free mana since Soraka can also stand on the mana field. You could just make it not restore her mana, but I like the idea of giving her incentive to stand on it with her ally other than staying in heal range.

Well of course she doesn't get mana that'd be so broken XD. I still propose MS loss.

Kouga2 votes

The problem is that the only Champions who really want it are those who tend to be mana gated early game. And those who are, tend to have mana issues for a reason. So the more useful of an ability it is, the more broken it becomes.

DrathTurtle3141 votes

What if we had an ability that reduced the resource cost of the next ability cast by target ally by 60/70/80/90/100%? On like a ~18-20 sec cool down? It would be useful, but would only allow one extra ability in a given trade or fight. (also, use of the term resource is meant to imply that it is useful for champs that don't use mana)

10Tickler1 votes

{quoted}

The problem is that the only Champions who really want it are those who tend to be mana gated early game. And those who are, tend to have mana issues for a reason. So the more useful of an ability it is, the more broken it becomes.

The problem here is that Mana gating has become SO much harder now, with the Buff Nerfs, and the Changes in Mana Regen, while Energy Restoration has received no such nerfs.

Only Play Darius2 votes

Seeing as every other new champ is resourceless, I doubt it.

Grompish2 votes

Gotta love the infinite, free-spam champs Cough Riven Cough Cough Rumble Since they are free-casting champs, they always deserve low cooldown shields too.

GeraldQL5 votes

Don't really see what your problem with Rumble is... He's not really a "free-casting" champ, since if he uses too many spells, he silences himself.

Grompish3 votes

Ok, I suppose he does. That is a legit downfall. Still, the rest of the free-casters though? Like Riven. Jump, jump, jump, jump/shield!

Vistha Kai2 votes

But but... Riven is always oom :|

darkdill1 votes

I think there needs to be a mana-restore-on-ally ITEM. Maybe an active given to Ardent Censer or something like that.

This way it isn't lane-abusive, while giving your support a means of helping your team's Swain with his mana burning issues.

Linna Excel3 votes

They had something like that which increased mana gain for all allies near you. No one got it.

Vistha Kai1 votes

I still remember a big ass snowflake back in the day that was slowing shit around me. iirc Shard of True Ice was build from Mana Manipulator, so SOMEBODY had to buy it at some point.

Fashion Mage1 votes

There was an item that was on the PBE for a very short amount of time that had an ability called "Mana Burst". If I recall correctly, Mana Burst restored mana to allies and dealt damage based on how much mana the user had. Too bad they never did anything with it, it looked like a really cool AP support item.

CubedJustice1 votes

"Ryze, please no." "Sorry, friend."

It Hertz When IP1 votes

Look up "Mana Manipulator" and "Soul Shroud" sometime. That was a core item for my Soraka build back in the day.

TwoD1 votes

I want a mana-burn champ

Snake Town2 votes

hell nah

TwoD1 votes

hell yah

Champion Skin1 votes

The reason that is a rather bad idea.. what if you end up against a champion who doesn't use mana... Or well... if you ended up against like Ryze... while yes you might have mana to burn... you will need to burn a lot for it to actually have any effect at all... (unless the points of mana you burn also deal damage on top of reducing their mana)

Wizardavar1 votes

Kassadin Used to have a ability to steal mana...

mi ramfan1 votes

Uniqueness isn't inherently good. Old Soraka's mana restore wasn't unique, it was just bullshit. She just sits in bot lane and she AND her carry both get infinite sustain. Was it something anyone else had? No. Were there very good reasons for that? Yes.

Mana restoring yourself as an ability should never be a thing because it just defeats the entire point of mana.

Mana restoring other people is tricky to have in the game since A. it'll have to scale off your mana to cast and B. it's completely useless for manaless champions.

Champion Skin1 votes

Ehh there are actually champions with Mana restoration for themselves Like Sivir Spell Shield Or Xerath Passive

And they do not defeat the purpose of mana Xerath passive is there to push him into auto attack range so he can't just sit at max range and constantly poke (that's the idea anyways)

mi ramfan1 votes

But notice that both of those mana restores required them to actually do something. Sivir has to predict an enemy spell and block it. Xerath has to give up his incredible range advantage to autoattack for it.

Soraka just pressed E on herself and then continued spamming heals. The fact that mana restoration exists in the game doesn't make Soraka's mana restore a good thing.

Champion Skin1 votes

I am pretty sure Soraka couldn't use her E on herself? So it didn't really give her infinite mana So Soraka mana restoration doesn't really work unless she actually has anyone to give mana to (though of course it still works as it can also be cast on enemies)

mi ramfan1 votes

She could give herself mana in Season 1, so she would just sit in bot lane handing out infinite sustain. That lead to her first rework. That rework is the one where she could give mana to other people, not herself.

Her second rework in Season 3 required her to pay a %max mana cost to use her mana restore (which could no longer be cast on herself) and changed her passive from a free MR aura to increased heal values on allies with low health.

Soraka's third, largest rework came out a little bit ago, and changed her into what she is now by building her rework2!passive into her heals, adding the %HP cost on W, completely reworking Q and E, and adding her current passive. No more mana regen to be found.

Krigjer1 votes

I enjoyed the old Soraka playstyle. It encouraged a truly passive lane where my adc could farm to power, rather than diving for kills.

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