Ardent Censer/Mihkael's
With the addition of a new passive to these items, I just had a question.
When I was looking at them, the 15% heal/shield bonus does not seem to be a unique passive.
Are they considered unique or are they stackable?
With the addition of a new passive to these items, I just had a question.
When I was looking at them, the 15% heal/shield bonus does not seem to be a unique passive.
Are they considered unique or are they stackable?
They're stackable. That's deliberately the case, though also something we'll change should it prove overwhelming.
Oh wow. I thought it was accidental.
Seems that Vlad and Raka get the most from stacking multiple
though but of course they lose other utility.
Will probably play around with it of course though.
Oh wow. I thought it was accidental.
Seems that Vlad and Raka get the most from stacking multiple
though but of course they lose other utility.
Will probably play around with it of course though.
Based on number crunching, there isn't a big difference between 5 caps and an ardent vs 5 ardents and a cap.
I assume you mean gold efficiency?
(just posting these because) 891 AP, 15% bonus healing, 10%CD, 8% movement speed and the other passive, 50% base mana regen
567 AP, 75% Bonus healing, 40% CD, 8% movement speed, and other passive, 250% base mana regen
I assume you mean gold efficiency?
(just posting these because) 891 AP, 15% bonus healing, 10%CD, 8% movement speed and the other passive, 50% base mana regen
567 AP, 75% Bonus healing, 40% CD, 8% movement speed, and other passive, 250% base mana regen
I was speaking healing alone. However, I may have did my math wrong. Looks like I did. I did 90% instead of 75%. Derp.
I got the same for the first one though.
They're stackable. That's deliberately the case, though also something we'll change should it prove overwhelming.
how would it stack with spirit visage?. would it amplify spirit visage healing bonus or would be be additive so total 40% increased base healing or would be be multiplicative (means that stacking had diminishing returns) as far as i know windspeakers runic shield and sv stack multiplicatively.
The healing bonus are additive on ardent/mikeal. and Spirit visage is multiplicative. So 1 Ardent + Visage should be about 18.75% Bonus healing
The healing bonus are additive on ardent/mikeal. and Spirit visage is multiplicative. So 1 Ardent + Visage should be about 18.75% Bonus healing
but sv healing is 25% so how?
25% more effective and is multiplicative. Ardent is 15% and is additive.
0.15 * 1.25 = .1875 = 18.75% Bonus Healing
So unless something is different than i know, thats what i see.
It should come out to about 43% total bonus healing for both, which is what confused the poster above you. But I understand that your point was that after SV each Ardent gives 18.75% effective healing increase on top of the straight 25 from SV's unique passive.
They're stackable. That's deliberately the case, though also something we'll change should it prove overwhelming.
You should definitely valued these passives more i know they're support items, but honestly, they should be at least 3k gold apiece.
It's not overwhelming at all. Every champion in the game is better off with more AP than multiple bonus healing items.
They're stackable. That's deliberately the case, though also something we'll change should it prove overwhelming.
Is it deliberate that they are stackable WITH THEMSELVES?
You can build
for +90% total healing (+100% with windspeaker). Meaning you will be healing literally TWO TIMES AS MUCH AS NORMAL.
EDIT: A more realistic build:

1200 hp Janna shields for 15.8k gold. And considering Frost Queen/Frostfang pays for itself in a dragged out game, that's actually a viable build if you skip sightstone
Nice pathetic AP total and redundant amounts of mana regen & CDR?
Nice pathetic AP total and redundant amounts of mana regen & CDR?
Realistically you would swap one out for a deathcap.
And now your AP is no longer pathetic.
1200 hp Janna shields for 15.8k gold.
You mean like you(Rito) said you'd revert Sona's 4.13 Gutting if it made her unplayable? Then you yourself personally lied to our faces about her viability more than once?
Here we are 2 years later and the upcoming changes will still leave her weaker than 4.13, regardless of how it turns out.
Or how you said you'd revert Dynamic Queue if it was a complete failure? Yet in spite 20+ anti DQ threads popping up daily, with 100+ upvotes on each one, you publicly declared it a success?
Or how about Rito's general policy of reverting anything that's a failure, but when it comes down to it, you ALWAYS slink away or make excuses?
This was not the right promise to make, you've already used(and broke) it far too many times for us to actually believe you anymore.
You know, your circlejerk would be less ridiculous if Sona had ever spent a significant period of time below 50% winrate.
As it is, you're just a bunch of deluded loudmouths.
At the moment, they are stackable. Here's the first thread i saw of it a bit ago
Just tested a 4 ardent spirit visage Rabadon deathcap Xin zhao.
You heal like 700 but you don't get AS, so that's not busted.
Well I think it should be unique passive anyways.
So
is 100% pick/ban now?
Played soraka yesterday. The new items are awesome.