New dmg type (poison)

EmperorPengu··1 votes·951 views

Let's face it there are several champs that use poison or something like poison. So to make characters that use poison weaker or stronger without having to mess with mage items or ad items riot should create a new dmg type based on poison. It would have its own dmg items & tank items to counter it.

11 Comments

Maximum Morde3 votes

This suggestion serves no purpose other than to needlessly add more complexity. The current model of poisons being magic or true damage works just fine.

KISS

VoidStaresBack2 votes

There are only four champions in the game who use poison effects, and of those only one actually a) gets most of their damage from it and b) itemizes towards maximizing it (teemo). The other three are singed (builds mostly tanky with some AP, relies heavily on base damages), Cass (uses it for a small amount of damage but mostly to set up her empowered twin fangs), and Twitch (barely any damage that has no scaling, solely used to set up contaminate for increased damage). This would introduce needless complexity for no actual game health benefit while forcing a rebalance of the entire game around this concept.

Starcraft243ver1 votes

It's a nerf to tanks, it would need a whole rework of every single tank item.

EmperorPengu1 votes

{quoted}

It's a nerf to tanks, it would need a whole rework of every single tank item.

Well tanks are already getting an update soon

Starcraft243ver2 votes

Yeah but i mean, today as a tank you have choose between MR and Armor in your itemisation, and even full build you will have like 3 armor item and 3 MR items, or 1 HP item

If you add a new type of damage, you have to split 2 armor, 2 magic, 2 poison items, so you either have to up the armor/rm of existing items, or just add them a new stat. (IE : GA would be 55 armor 55 rm 55 poison) it changes way too much the game.

It's like you have a close to be balanced game, and you decide suddenly to break it :)

EmperorPengu1 votes

{quoted}

Yeah but i mean, today as a tank you have choose between MR and Armor in your itemisation, and even full build you will have like 3 armor item and 3 MR items, or 1 HP item

If you add a new type of damage, you have to split 2 armor, 2 magic, 2 poison items, so you either have to up the armor/rm of existing items, or just add them a new stat. (IE : GA would be 55 armor 55 rm 55 poison) it changes way too much the game.

It's like you have a close to be balanced game, and you decide suddenly to break it :)

Yea I see what your saying but poison resistance could be added to a little bit of everything

Starcraft243ver1 votes

if you add it to all the items it's not a valuable stat. If you only add it to some items, it's gives less choice of itemisation (let assume you are facing a poison/AD team, and you add poison resistance to randuin but not to FH, people will favorize Randuin over FH even tough they might have prefered taking Frozen Heart)

Schokicruncher1 votes

There are only 4 champs that use poison that come to mind (Teemo, Singed, Cassiopeia and Twitch). How would that justify making it its own damage type? Or are you talking DoTs in general? That would make so many champs hybrid champs. You'd have to build a weird mix of AP for burst and PosionDamage for Dots on so many champs (i.e.: Anivia, Brand, Rumble, etc.). And Tanks would be nerfed hard. They'd need to buy 3 different resistances to be effective so you'd have to reblance all of them.

EmperorPengu1 votes

{quoted}

There are only 4 champs that use poison that come to mind (Teemo, Singed, Cassiopeia and Twitch). How would that justify making it its own damage type? Or are you talking DoTs in general? That would make so many champs hybrid champs. You'd have to build a weird mix of AP for burst and PosionDamage for Dots on so many champs (i.e.: Anivia, Brand, Rumble, etc.). And Tanks would be nerfed hard. They'd need to buy 3 different resistances to be effective so you'd have to reblance all of them.

All great points but I wasn't thinking of brand & rumble. I was thinking teemo,twitch,singed,cass,Eve,urgot,cho,Elise, & kog maw

Woodakoodashooda1 votes

Tanks are already at a disadvantage at the moment against the damage creep that's transpired over the years. This would just ruin the game altogether.

EmperorPengu1 votes

[{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=go8kUE3o,comment-id=0003,timestamp=2017-02-14T17:25:31.442+0000)

Tanks are already at a disadvantage at the moment against the damage creep that's transpired over the years. This would just ruin the game altogether.

Tank items are being changed in the near future so tanks should be better off in general

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