Zilean Q in URF
Im proposing that Zilean's Q cooldown is adjusted to 11s. That way, in URF mode the cooldown is 2.2s and makes it harder to chain-stun targets.
Im proposing that Zilean's Q cooldown is adjusted to 11s. That way, in URF mode the cooldown is 2.2s and makes it harder to chain-stun targets.
Soo... you propose a completely unnecessary nerf to a champion to make him more balanced in the gamemode specifically created for everything to be unbalanced? Sound logic there, bud.
If they can outright nerf healers like Sona in a mode designed to be unbalanced, I think I can get away with one Zilean adjustment
From the way you word it here, though, it sounds like you're suggesting this nerf be made to him in the base game: every mode, not just one mode. And the heal debuff is something that's naturally applied to literally everyone - as part of the gamemode, healing is 50% as effective and ramps up to full effectiveness as time progresses. This includes lifesteal/spell vamp as well, not just healing spells. If you could buy a Bloodthirster at minute 0, it would only give 10% effective lifesteal, rather than 20%. It's something that's part of the URF Mode buff, not a champion-specific change.