[Discussion] Enchantment: Runeglaive / Question to Riot
A few weeks ago you mentioned that you want to redesign the magus enchantment to give us more options than "pick a Tank". On the PBE you have now replaced the magus enchantment with this:
> Enchantment: Runeglaive > Builds out of [Sheen + Jungle Item + 200g] > Stats: > 40 AP > 200 Mana > +10% Cooldown Reduction > UNIQUE Passive - Spellblade: After using an ability, the next basic attack is converted into magic damage and deals 75% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit in an AoE around the target (1.5 second cooldown). When attacking a monster, this also restores 6% of your missing Mana."
I like the fact that you are looking for ways to make other things than Tanks and AD Bruisers viable in the jungle but i am a bit confused by this approach.
What were your thoughts when you came up with this idea? And do you think it will really give us the possibility to play Mages/AP Bruisers in the jungle?