@RIOT: Please change the 2nd turret shield to only work after 1st turret is destroyed.
getting a strong shield just by being by it is not fair to champs who have long range skills (jinx/karth/lux/etc).
I could understand having it give a shield when u lose ur 1st turret in the lane, but there is literally no reason they should be able to get a free life saver for doing nothing when they could be ahead in their lane.
ex: image a fed champ finally got ganked and forced to retreat, but escapes with flash and their 1st turret is up which prevents chasing to secure it; they run to the turret for shield which saves them from any champions skill that could of killed them (lux/jinx/karth/draven/etc).
Could you modify the shield to only work after the 1st turret is destroyed (which as fights around it will occur so shield makes sense then) or disable the shield until a certain amount of time has passed in game?
RIOT already proved and said they disliked champion passives and item auras that provide effects without doing anything, the turret shield is basically the exact same thing (all u do is run by it).