Suggestion : Another critical strike mechanism.

7thHeaven··2 votes·681 views

I create another topic about this because I dont like the idea that %critical chance is the amplification of basic attack. It destroys the meaning of "Critical" but in another side, it is less RNG and more healthy.

  1. Mechanism

You gain (% critical strike) stacks for every basic attack. If you have 100 stacks or higher, your basic attack will do critical strike and you lose 100 stacks. If you change the target, you will lose 50% stacks, and the next basic attack wont do critical strike. Critical chance will be capped at 50%, critical damage starts at 100% damage. When out of combat for 8 seconds, champion loses 25 stacks every second. Pro: *RNG will be replaced by stack mechanism so you will never do critical strike chain or always do critical strike with 1% chance. *Losing stack if you change target or not be in combat will prevent you build 100 stacks before you throw critical hit on enemies. Con: *You 1st basic will never do critical strike. *Losing stack if you change target or not be in combat will prevent you build 100 stacks before you throw critical hit on enemies.

  1. Item
  • Brawler's Gloves: +10% critical strike chance. +20% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Cloak of Agility: +10% critical strike chance. +35% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Zeal: +10% critical strike chance. +25% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Youmuu's Ghostblade: +10% critical strike chance. +35% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Phantom Dancer: +20% critical strike chance. +65% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Statikk Shiv: +15% critical strike chance. +35% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Trinity Force: +10% critical strike chance. +35% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance.
  • Infinity Edge: +10% critical strike chance. +45% critical damage. Unique Passive-Critical Strike: + 15% critical strike chance. Pro: *Unlike current RNG, you buy critical strike item for critical damage instead. *Champion has 25% critical chance with 1 item, you will do critical hit every 4 basic attack. *Item what only gives %critical chance will be better, because it gives you critical damage for not getting any AD.
    Con: *Stacking critical strike is harder.

2 Comments

7thHeaven1 votes

hi

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