riot your new jungle needs MANY changes. PLEASE GET ON IT

Randolpht·11/17/2014, 7:16:11 PM·1 votes·881 views

riot by removing spirit stone you are actually heavily nerfing the weaker junglers

right now i can jungle JUST FINE on naut, hec, skarner with the spirit stones sustain. in fact i see clear speeds with naunt/hec/skarner and the spirit stone to be just as good as lee sin / elise / kha

in the new jungle, without spirit stones sustain. you are actually hurting the weaker junglers

and the funny thing is the main reason you did this is because you didnt want kha/elise/lee sin to be so powerful with the spirit stone... yet you dont realize removing spirit stone actually hurts the weaker junglers MORE

in the new jungle, kha / elise / lee sin will actually be EVEN BETTER and have a even greater monopoly on power

also. i find making red buff so important is BAD for the state of the game because it makes invading and taking your red at level 1 that much more important / strong .

right now, in current live jungle, it doesnt matter if one of my buffs gets invaded and taken at level 1 because i can just take the other buff, and farm 3 camps and get my spirit stone for good jungling.

right now, in live jungle, i dont even care if i get 3buffed. i can take 1 buff, farm 3 camps quickly, not gank, get my spirit stone, and jungle well and hit level 6 at the same time of my mid laner

even if i am fiddlesticks and my blue is taken, it doesnt matter, because i have enough mana to kill buff+3camps easily (with 2-3 smites) and when i shop and get spirit stone, boom mana problems are gone

right now as a jungle main, i feel red and blue are pretty weak and non-important . it doesnt matter which one i start with, i can easily recover if one is stolen and get a quick spirit stone and jungle well and sustain

but with the new jungle, red is extremely important. the new red provides sustain and alot of power. if enemies 5man invade and steal your red, thats like an INSANE 1500 gold disadvantage created AT LEVEL ONE

its dumb riot. your game is not supposed to be about massive level 1 snowballs, right?

for the jungle to be good riot, red and blue need to be like live where they are very weak non-important buffs.

sure, blue provides a big power spike to mid laners around level 6 and is even decent lategame and many will say "blue is not weak its very strong" and to that i say, ok sure there are times where blue is very strong. im talking in the context of the jungle i feel blue doesnt matter that much early game.

HOWEVER. if you want, you could fricken nerf blue for all i care. my point is i like the buffs being weak and non important

i dont want red and blue to be very powerful

riots NEW RED BUFF is extremely powerful, and extremely important. almost needed for sustain in the new jungle. i dont like red being that strong , because it makes getting 5man invaded and having a afk on your team for the first minute basically be a instant loss

currently on live, i can get a buff taken away, get invaded, and it has almost zero impact on me as a good jungle. i recover easily, get a fast spirit stone, farm quickly, and i hit level 6 at the SAME TIME as if i got both buffs.

honestly, on live, getting 2 buffs is not needed. i can consistently have the SAME FARM and SAME EXP and same power in the live jungle starting with 1 buff or 2 buffs. in the current jungle, being invaded and having a buff taken away is NO PROBLEM for a good jungler like me. but in the NEW JUNGLE, getting your red taken away is a VERY VERY big deal, almost instant loss

6 Comments

The Storm Dragon11/17/2014, 7:19:17 PM1 votes

I want to point out that the new jungle is intentionally difficult to clear. Riot doesn't want every champion to jungle. They said they want to balance for a small pool of viable junglers.

ValyrianBlade11/17/2014, 7:24:24 PM1 votes

Will have to try it myself to see, but I see your concern for sure. Does the aoe smite still give mana and health on cast? If so it could provide some sustain? I was thinking it would go really well with hec (my favorite jungler) as all his clear is aoe and he has mana issues.

What do you mean by 1500 gold differential? Buffs don't give 1500 gold on clear surely? The stats might be worth that, but it's kind of different, the opposing junglers stats don't really affect your jungling (unless you need those stats to jungle which seems to be the concern, so I guess we'll see). How many camps do you need to clear to get the t2 jungle item?

SerBlaise11/17/2014, 7:43:16 PM1 votes

I really don't agree that the red buff steal is the worst thing in the world on the PBE jungle. It sucks if it happens but it is NOT worth 1500 gold. You can clear and sustain just as easily with kruggs or gromp. The mini warmogs regen passive helps, I'll admit but its only really an issue for your first full clear. after that its more of an out of combat thing.

Lord Dusteon11/17/2014, 9:08:31 PM1 votes

Buffs also spawn later, so invades aren't very likely (and if they do invade, your lanes should all be a level or two ahead by the time they return).