Ever notice ADC's with large range are typically harder to balance..?

GodlyBane··1 votes·205 views

I mean.. Tristana with her 650 range 2 shotting everything..

and.. KogMaw with 700 range turning tanks into squishies...

Not to mention... Twitch with 750 range carrying team fights with R and right click..

Caitlyn (in s2 i think was meta) was meta at one point and was also a balance problem with base 650 range...

Is range the truly busted thing? I mean, we have Yasuo and MasterYi that you have to be good at in order to survive in a team fight because of their measly range of 175/125.

I mean, damage and range with safety is kind of a problem since no one can kill the damage source if its too far away..

Maybe make Twitch, Trist, Kog, and cait max range be 600 or 625. Kindred doesnt count since its not gauranteed to get 700 range, the player has to be a good Kindred to do that, so keep Kindred passive normal

2 Comments

Ahristocats1 votes

caitlyn is fine right now and is in no way a balance problem

she has 650 range, but 450 base hp and a lowish base ad

ever since they nerfed trap duration she isn't bullshit anymore in laning phase which was her only balance issue

GodlyBane1 votes

im saying BEFORE cait was a balance issue..

More from Gameplay

More by GodlyBane