Is there any chance for his passive to get reworked? It's so horribly unsatisfying. His turrets die within 1 spell / 2 auto attacks anyways - and since it won't apply to teammates until the teamfighting started, the point where it potentially could become useful is the point where it becomes useless because of low values.
I truely love Heimerdinger (check my match history :P ). Even though I consider his cooldowns to be troublesomely high and fear for his niche now that Azir with invincible units is released - however what bothers me the most is the passive, it simply has not the quality / utility of the awesome passives most new champions get.
@The cooldowns
Q: 24 W:11 E:18 @Their first level
Q: 20s W:11s E:10s @ max rank
Just don't live up to the ability spamming champions released within the last 2 years
(Consider that a lvl 2 Syndra Q with 4s CD can 1HKO his turrets which have 23s CD on skill-level 2)
Maybe Heimer could get a passive that could truely boost the surviveability of his turrets. The current passive feels like a farce :/