Please give Outer Turrets base resists throughout all game

Akindled Soul·12/13/2018, 12:47:45 PM·7 votes·5,172 views

As much as I appreciate the idea of having Outer Turrets' resists tied to Turret Plating as well as champions' presence being accounted for when Outer Turret sieging, it seems like it made the snowball effect of taking Outer Turrets more exacerbated.

While it is true that the changes helped a bit and this is Preseason, it doesn't really help the fact that once Turret Platings starts falling off and when they do fall off, Turrets are once again pure papier-mâché. Not to mention the Turret Platings gold value is a bit too high in my opinion. Yes, the Turret Platings' value is not that much among 2 or more champions per time a Plating is destroyed, but when it is taken by 1 champion or when the enemy is already ahead, it becomes a slight problem. Especially when they are able to destroy the Turret itself which gives even more gold. I really don't want to keep thinking or seeing Turrets as Gold Caches/Mines.


Here are some proposed changes I have in mind.

1: Give Outer Turrets base resists throughout all game. At least give them the base resists that is tied to Turret Platings (40 base Armor and Magic Resists). And perhaps let the Turret Plating give an additional 20+ base Armor and Magic Resists while they're still up.

2: Have Local gold value of destroying Outer Turrets (1st tier Turrets) lowered from 250-200. (Yes this is not much, but it does mean that it's not much of a problem when a team does destroy one or some when they are already ahead.)

3: Have Local gold value of destroying Turret Platings lowered from 160 to 140 or 120. (Same statement as 2nd proposed change.)


Thanks for reading this little suggestion discussion. Also note to Riot, please change Celerity into something that is not absolutely worthless. As you already did as of now.

Let me know what you think about this and if they really should change something about Outer Turrets.

[galio-happy]

5 Comments

Done2512/13/2018, 1:36:58 PM3 votes

They're already giving outer towers base 40 armor/mr after plates fall off.

Bob the Toastr12/13/2018, 6:03:54 PM1 votes

They definitely need to nerf turret plating gold. I get the idea of someone who beats you in lane getting rewarded for it, but 800 gold from turret plating + 250 from turret is over 1000 gold. I think 100 or 120 would be a better amount for the turret plating gold. However, I think the actual turret killing gold is fine where it is because getting that outer turret is a significant achievement.

Vlada Cut12/13/2018, 7:58:14 PM1 votes

They said they'll do it.