About Rek'sai and her current state

SwagusMagus·6/13/2018, 12:52:07 PM·4 votes·1,619 views

I belive this is my first time posting but here it goes.

Rek'sai have been quite a interesting champion for me since she was released and i belive she caught everyones attention. She was introduced to the LCS aswell because of her tunnel abilities and and a whole team knockup with he W but the best was her R, where she could travel the whole map for an instant and get into a team fight or take objectives. But then her w got nerfed and the ultimate became just kinda meh.

I still love to play her but the current position she is in that some champions can counter her ultimate with just a basic dash or flash, which in my opinion is pretty stupid when your'e literally going all in. What i would love is some buffs on her and make some changes to the ultimate.

So give me your opinions what sort of buffs would be good on her.

6 Comments

HeazonZ6/13/2018, 1:55:16 PM3 votes

Just going to spitball some ideas so they might sound op.

Her passive heal should scale higher into mid and late game since it’s helpful but more on the useless side as passives go.

Her unburrowed Q should have a shorter downtime so that she can fight more effectively rather than having nothing to do after her initial combo. So maybe a 3 sec base cooldown instead of 4.

Her burrowed E should have a 23 sec base cd instead of 26. That would let her place more tunnels around the map in the early stages of the game.

Lastly, her R should give her increased damage and attack speed for a few seconds. That way if your ultimate gets dodged you still get some benefit. Plus, the damage from her R is already pretty low against targets with armor or heals/shields so this would make it a more reliable ultimate.

RekSai CoffeeCo6/13/2018, 4:10:27 PM1 votes

She does need more healing on her W.

Waiting on Q in traffic is kinda hard and kinda light.

Her Q when burrowed does need less of a cd or more damage.

Her R could maybe use a 1 sec stun or not require you hit an enemy first.

Needs Jungle changes to be on par with some duelist junglers given that mostly she is early game champion (unless going aftershock route) and early game changes to jungle puts her at disadvantage when solo laners are 2-3 levels up on her around 4-8 min mark.

Reklaimer6/15/2018, 3:58:14 PM1 votes

You guys have great ideas for Rek'Sai buffs. I just want to add that reducing the dash delay in her burrowed E would really help with diving and/or escaping. Might also be cool if it could be reactivated to end the dash sooner if you only need to close a smaller distance.

It might also be nice if when burrowed, her vision would be slightly larger considering that the gap between sensing enemy movement is so spaced out compared to how it originally was.

ZeeDrop6/28/2018, 3:37:52 PM1 votes

As a Rek'Sai main myself I could definitely see them tying her ultimate into her fury system increasing the damage or adding a new effect to her ultimate if she waits to use it at max fury, they could also change her passive as it only heals 20 health early on and scales horribly whether it be by increasing the heal received (possibly by scaling with health or ad) or by removing her current passive for something that's more in line for her whole underground burrow based playstyle such as increased damage output after being burrowed for a set amount of time such as 4-5 seconds to help reinforce her more as a bruiser rather than a tank who heals up after a fight. they could also do away with some of the nerfs they did to her w so that it seems less troublesome about picking which of 2 enemy champs would you rather knock up in a fight.