New Warwick's Q feels incredibly clunky to use.
I feel that it's TOO mechanically intensive, since you have to hold the key until he casts it to get the attach.
So I want to propose a change that tries to hit a middle ground between the two versions while also retaining the aspect of mechanical decisions.
Make his Q function based on whether he picks a target or not.
Without a target = attack reset/empowered auto With a target = attached version
The numbers might need cut a little in turn, but since he also attacks his Q target I feel this change makes sense.