@Meddler Redemption/Locket
If you're going to balance Redemption around being an enchanter item, wouldn't it make more sense to remove some or all of the health and give the item AP? Also reading the patch notes made me a bit confused, because you said earlier on in the season you wanted Redemption built on tank supports and not enchanters. What changed in this regard?
Giving Redemption AP and removing some of the health would act as a strong balance tool, as right now it's making enchanters (and Ivern) more tanky than intended.