A new idea for the juggernaut enhancement.
Considering the early game is already pretty hard for most tanky junglers, the new enchant is brutal compared to the old
.
I think they should consider giving

+400 hp (perhaps 350 if it's found too cost efficient) +20 armor +10 cdr 35% tenacity
This would really help with some of the early game trouble I'm having. Mostly regarding ganks. I don't feel safe ganking a lane where one or two turret hits essentially destroys my entire health bar with no questions asked.