Idea for juggernaut enchantment

KFDizzle·12/7/2014, 12:03:20 AM·2 votes·472 views

item 3709 item 3717 item 3721 item 3725

Juggernaut +500 hp +10% cdr +35% tenacity

Unique Active: Bladed shield(self activation) - Upon activation, shields your champion for 10% of your max health. While the shield is active, any enemy attacking your champion receives damage = to 5% max hp (200 cap for monsters)

Upon destruction of the shield, an explosion of blades hits an AOE around your champ damaging all enemies in the area for 10+(champion levelx5) 60 second CD

This would give the juggernaut some much needed help in clearing those strong camps in the jungle, and also really boost your early game presence as a tank jungle with no real good sustain.

The aoe explosion part is subject to change, of course, to help preserve some balance.

What do you guys think?

7 Comments

Talamare12/7/2014, 7:09:41 AM2 votes

New passive - Broken Strikes Reduce damage from Monsters by 5, Monsters that attack you receive 5 damage in retaliation

Boom, simple Adds tankiness in the jungle and improves clear speeds

Narasimha12/7/2014, 2:55:02 AM1 votes

Then every single other enchantment would want an active, and then theres no point to it at all.

IwfiKe3qjM12/9/2014, 1:34:00 AM1 votes

maybe just change item 1028 to item 3801 is enough... or add item 1006 into build...

(jungler item - 750) + item 3067 (850) + item 3801 (600) + 50 = 2250 or (jungler item - 750) + item 3067 (850) + item 1028 (400) + item 1006 (180) + 70 = 2250

stats still same

500 HP Between 50% to 100% Base HP regen 10% CDR

UNIQUE Passive: Tenacity

maybe it's enough...