Heimer's turrets are bugged ~repost~

GigglingAngel··1 votes·373 views

Posting this here because I'm 95% sure that my thread in the Bugs section got ignored. You can go see it here:

http://boards.na.leagueoflegends.com/en/c/bug-report/7nbK10Xv-heimers-turrets-are-bugged

The past few matches, I've noticed Heimer's turrets continually firing against champions that have went out of their range. From what I can tell, they don't do damage, but they also don't change their focus to another target within their range, instead continuing to fire at the target out of their range for no damage.

Both the regular turrets and the Apex turrets have been seen doing this. This isn't too much of an issue when Heimer is alive, since he can attempt to change the targets of the turrets, but when he dies, it becomes a major issue (namely for the Apex turret, who sometimes stops hitting things altogether).

What's more, I've seen a few instances where the Apex turret's laser stops prematurely at a champion, as if it was blocked by Wind Wall or Unbreakable. I don't remember if it caused damage or not, either. But ya, the piercing effect stopped.

2 Comments

Dangerous Man1 votes

Lol not a bug, it's just the charged bolts have extra range. And they DO damage. None of this is a bug in any way

GigglingAngel1 votes

No. I'm not talking about the lasers. I know they have extra range. I'm a Heimer main. I know what I'm talking about.

The turrets will fire regular shots at a champion who's flashed/dashed out and far out of their range, and they will continue to fire at them while they are out of range, doing no damage.

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